Disarming: Difference between revisions

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(Created page with "{{As Of Patch|2.0.201.49}} Disarming is the action of knocking a weapon out of a creature's hands and onto the ground. The following skills enable disarming: * Disarming Sh...")
 
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{{As Of Patch|2.0.201.49}}
{{As Of Patch|2.0.201.49}}__NOTOC__
Disarming is the action of knocking a weapon out of a creature's hands and onto the ground.
Disarming is the action of knocking a weapon out of a creature's hands and onto the ground.


The following skills enable disarming:
The following skills are capable of disarming creatures:
* [[Disarming Shot]] (pistols)
* [[Disarming Shot]] (pistols)
* [[Flattening Fire]] (rifles)
* [[Flattening Fire]] (rifles)
* [[Swipe]] when in ''dueling stance'' (long blades)
* [[Swipe]] when used with [[Dueling Stance]] (long blades)
 
== Use Cases ==
Disarming is an effective method of obtaining certain targets' weapons. For example, a player or creature can disarm a [[:Category:Turrets|turret]] to obtain the turret's weapon, which would not otherwise be dropped as loot when the turret was destroyed.


== NPCs Capable of Disarming ==
== NPCs Capable of Disarming ==
{{favilink|Saad Amus, The Sky-Bear}} is perhaps most notorious for his ability to disarm the player using his [[swipe]] skill.
{{#invoke:CargoQuery|main
|q?tables=Characters=C,GeneralData=GD
|q?join=C.ObjectID=GD.ObjectID
|q?fields={{favilink format args}}
|q?where=Skills HOLDS "{{{1|{{#titleparts:Dueling Stance}} }}}" OR Skills HOLDS "{{{1|{{#titleparts:Disarming Shot}} }}}" OR Skills HOLDS "{{{1|{{#titleparts:Flattening Fire}} }}}" AND C._pageNamespace='0'
|q?groupBy=C.ObjectID
|template=favilink format
|format = ul
|default = No creatures have this skill by default.}}
 
== Alternate Methods of Disarming ==
Another viable method of disarming is to [[dismember]] the body part that holds a weapon. For example, a player may disarm a turret by dismembering one or more of the hardpoints which hold its missile weapon, causing the gun to fall to the ground.


== Similar Effects ==
== Similar Effects ==
{{favilink|pulsed field magnet|plural}} are notable for their [[Magnetic Pulse]] ability, which strips items from players' and other creatures' inventory. However, this effect cannot truly disarm the target, since it does not affect equipped items.
{{missing info|The claim that pulsed field magnets can disarm an equipped weapon needs a reference to back it up, if true. In the past, this was not the case - magnets only pulled inventory and not equipped items. (Reference could be added here or else on the Magnetic Pulse page.)}}
* {{favilink|pulsed field magnet|plural}} are notable for their [[Magnetic Pulse]] ability, which strips metallic items from both creatures and players at a distance. This effect can pull and disarm metallic weaponry from players.
* {{favilink|qudzu}} can rust players' or other creatures' equipped items on hit, which causes those items to gain the [[rusted]] status and be forcefully unequipped (but not dropped).
* {{favilink|strip fly|plural}} can steal items (including equipped items) from players and other creatures.

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