Discharge a clockwork beetle friend: Difference between revisions

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imported>Teamtotobot
m (Bot: Adding {{Mod Navbox}})
(rework as relic power)
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{{Mod
{{Ability
| title      ={{qud text|Beetle Host}}
| title      ={{qud text|Beetle Host}}
| type      =Melee Weapon
| id        =ModBeetleHost
| reliconly  =yes
| value      =1
| desc      =&CWhen powered, discharges a clockwork beetle friend on hit. Drains cell power quickly.
| desc      =&CWhen powered, discharges a clockwork beetle friend on hit. Drains cell power quickly.
| notxml    =yes
| notxml    =yes
}}
}}
{{name}} is a relic/[[extradimensional]] only mod that spawns a friendly {{favilink|clockwork beetle}} when a weapon with this mod strikes anything, even if inanimate. This mod is [[EMP]] sensitive, and will use of 1000 or (Tier * 150-100), whichever is higher, charge when a beetle is created. It will increase the difficulty of the item by 3 and complexity by 2.
{{name}} is a relic/[[extradimensional]] weapon power that spawns a friendly {{favilink|clockwork beetle}} when the weapon strikes anything, even if inanimate. This mod is [[EMP]] sensitive, and will use of 1000 or (Tier * 150-100), whichever is higher, charge when a beetle is created. It will increase the difficulty of the item by 3 and complexity by 2.


The weapon's tier has no effect on the strength of the beetle that is spawned, it only affects the energy that is consumed.
The weapon's tier has no effect on the strength of the beetle that is spawned, it only affects the energy that is consumed.
{{Mod Navbox}}
 
[[Category:Relic Powers]]

Revision as of 19:13, 13 August 2020

Beetle Host

When powered, discharges a clockwork beetle friend on hit. Drains cell power quickly.

Discharge a clockwork beetle friend is a relic/extradimensional weapon power that spawns a friendly clockwork beetle when the weapon strikes anything, even if inanimate. This mod is EMP sensitive, and will use of 1000 or (Tier * 150-100), whichever is higher, charge when a beetle is created. It will increase the difficulty of the item by 3 and complexity by 2.

The weapon's tier has no effect on the strength of the beetle that is spawned, it only affects the energy that is consumed.