Data:Point-defense laser: Difference between revisions

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Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.96 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
 
(3 intermediate revisions by 2 users not shown)
Line 23: Line 23:
| canbuild = no
| canbuild = no
| candisassemble = yes
| candisassemble = yes
| colorstr = &Y
| colorstr = &c
| tilecolors = Yw
| tilecolors = cr
| renderstr = \
| renderstr = \
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes | flametemperature = 99999 | energyammoloader = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes | flametemperature = 99999 | energyammoloader = yes}}
Line 39: Line 39:
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.{{)}}}}
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.{{)}}}}
| categories = Natural Weapons
| categories = Natural Weapons
| gameversion = 2.0.202.96
| gameversion = 2.0.204.52
}}
}}
<!-- END QBE -->Currently intended to be used only by robots with appropriate supporting tracking systems (such as {{favilink|anomaly extinguisher|plural}}).
<!-- END QBE -->
The {{name}} is usable only by robots with appropriate supporting tracking systems (such as {{favilink|anomaly extinguisher|plural}}). It functions similarly to a {{favilink|point-defense drone}}.


Not usable by the player, even with a {{favilink|biodynamic power plant}}.<ref>[https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/1267 Point-Defense Laser development discussion]</ref>
This item is not usable by the player, even if the player has a {{favilink|biodynamic power plant}}.<ref>[https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/1267 Point-Defense Laser development discussion]</ref>


== References ==
== References ==
<references />
<references />
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