19,173
edits
(add RandomColors alternate tiles) |
Trashmonks (talk | contribs) |
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| title = {{Qud text|ashes}} | | title = {{Qud text|ashes}} | ||
| image = ashes.png | | image = ashes.png | ||
| overrideimages = {{altimage start}}{{altimage | ashes (colors y___).png | type = random sprite #1, color #1}}{{altimage | ashes (colors y___) variation 1.png | type = random sprite #2, color #1}}{{altimage | ashes (colors y___) variation 2.png | type = random sprite #3, color #1}}{{altimage | ashes (colors y___) variation 3.png | type = random sprite #4, color #1}}{{altimage | ashes (colors | | overrideimages = {{altimage start}}{{altimage | ashes (colors y___).png | type = random sprite #1, color #1}}{{altimage | ashes (colors y___) variation 1.png | type = random sprite #2, color #1}}{{altimage | ashes (colors y___) variation 2.png | type = random sprite #3, color #1}}{{altimage | ashes (colors y___) variation 3.png | type = random sprite #4, color #1}}{{altimage | ashes (colors K___).png | type = random sprite #1, color #2}}{{altimage | ashes (colors K___) variation 1.png | type = random sprite #2, color #2}}{{altimage | ashes (colors K___) variation 2.png | type = random sprite #3, color #2}}{{altimage | ashes (colors K___) variation 3.png | type = random sprite #4, color #2}}{{altimage | ashes (colors Y___).png | type = random sprite #1, color #3}}{{altimage | ashes (colors Y___) variation 1.png | type = random sprite #2, color #3}}{{altimage | ashes (colors Y___) variation 2.png | type = random sprite #3, color #3}}{{altimage | ashes (colors Y___) variation 3.png | type = random sprite #4, color #3}}{{altimage end}} | ||
| weight = 1 | | weight = 1 | ||
| featureweightinfo = yes | | featureweightinfo = yes | ||
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| extra = {{Extra info|flametemperature = 99999}} | | extra = {{Extra info|flametemperature = 99999}} | ||
| inheritingfrom = Item | | inheritingfrom = Item | ||
| dynamictable = {{Dynamic object|Corpses|Ashes}} | | dynamictable = {{Dynamic object|Corpses|Ashes}} </br>{{Dynamic object|Items|Ashes}} | ||
| desc = Matter was crushed, burned, and granulated into a soft powder. | | desc = Matter was crushed, burned, and granulated into a soft powder. | ||
| categories = | | categories = Corpses | ||
| gameversion = 2.0. | | gameversion = 2.0.204.52 | ||
}} | }} | ||
<!-- END QBE -->{{Name}} are a corpse item. They are created when a creature is killed or an item destroyed with heat or light damage. | <!-- END QBE -->{{Name}} are a corpse item. They are created when a creature is killed or an item destroyed with heat or light damage. |