Ashes: Difference between revisions

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38 bytes added ,  20:13, 21 January 2023
Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2
(add RandomColors alternate tiles)
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
 
(7 intermediate revisions by 2 users not shown)
Line 3: Line 3:
| title = {{Qud text|ashes}}
| title = {{Qud text|ashes}}
| image = ashes.png
| image = ashes.png
| overrideimages = {{altimage start}}{{altimage | ashes (colors y___).png | type = random sprite #1, color #1}}{{altimage | ashes (colors y___) variation 1.png | type = random sprite #2, color #1}}{{altimage | ashes (colors y___) variation 2.png | type = random sprite #3, color #1}}{{altimage | ashes (colors y___) variation 3.png | type = random sprite #4, color #1}}{{altimage | ashes (colors Y___).png | type = random sprite #1, color #2}}{{altimage | ashes (colors Y___) variation 1.png | type = random sprite #2, color #2}}{{altimage | ashes (colors Y___) variation 2.png | type = random sprite #3, color #2}}{{altimage | ashes (colors Y___) variation 3.png | type = random sprite #4, color #2}}{{altimage | ashes (colors K___).png | type = random sprite #1, color #3}}{{altimage | ashes (colors K___) variation 1.png | type = random sprite #2, color #3}}{{altimage | ashes (colors K___) variation 2.png | type = random sprite #3, color #3}}{{altimage | ashes (colors K___) variation 3.png | type = random sprite #4, color #3}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | ashes (colors y___).png | type = random sprite #1, color #1}}{{altimage | ashes (colors y___) variation 1.png | type = random sprite #2, color #1}}{{altimage | ashes (colors y___) variation 2.png | type = random sprite #3, color #1}}{{altimage | ashes (colors y___) variation 3.png | type = random sprite #4, color #1}}{{altimage | ashes (colors K___).png | type = random sprite #1, color #2}}{{altimage | ashes (colors K___) variation 1.png | type = random sprite #2, color #2}}{{altimage | ashes (colors K___) variation 2.png | type = random sprite #3, color #2}}{{altimage | ashes (colors K___) variation 3.png | type = random sprite #4, color #2}}{{altimage | ashes (colors Y___).png | type = random sprite #1, color #3}}{{altimage | ashes (colors Y___) variation 1.png | type = random sprite #2, color #3}}{{altimage | ashes (colors Y___) variation 2.png | type = random sprite #3, color #3}}{{altimage | ashes (colors Y___) variation 3.png | type = random sprite #4, color #3}}{{altimage end}}
| weight = 1
| weight = 1
| featureweightinfo = yes
| featureweightinfo = yes
Line 13: Line 13:
| extra = {{Extra info|flametemperature = 99999}}
| extra = {{Extra info|flametemperature = 99999}}
| inheritingfrom = Item
| inheritingfrom = Item
| dynamictable = {{Dynamic object|Corpses|Ashes}}
| dynamictable = {{Dynamic object|Corpses|Ashes}} </br>{{Dynamic object|Items|Ashes}}
| desc = Matter was crushed, burned, and granulated into a soft powder.
| desc = Matter was crushed, burned, and granulated into a soft powder.
| categories = Items
| categories = Corpses
| gameversion = 2.0.201.69
| gameversion = 2.0.204.52
}}
}}
<!-- END QBE -->{{Name}} are a corpse item. They are created when a creature is killed or an item destroyed with heat or light damage.
<!-- END QBE -->{{Name}} are a corpse item. They are created when a creature is killed or an item destroyed with heat or light damage.
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