Waveform worm: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Teamtotobot
m (Bot: Adding \n\n{{Creature Navbox|Worms}})
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(21 intermediate revisions by 5 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|waveform worm}}
| title = {{Qud text|waveform worm}}
Line 6: Line 7:
| av = 4
| av = 4
| dv = 5
| dv = 5
| ma = 2
| ma = 3
| marange = 0+1d6
| weight = 201
| featureweightinfo = no
| id = Waveform Worm
| id = Waveform Worm
| tier = 5
| colorstr = &amp;c
| colorstr = &amp;c
| tilecolors = cR
| renderstr = w
| renderstr = w
| role = Artillery
| role = Artillery
| extra = {{Extra info|weight = 201 | noprone = yes | bodytype = Worm}}
| inheritingfrom = BaseWorm
| inheritingfrom = BaseWorm
| quickness = 100
| quickness = 100
Line 18: Line 25:
| toughness = 16+1d3+5d2
| toughness = 16+1d3+5d2
| intelligence = 2+1d2+5d2-1
| intelligence = 2+1d2+5d2-1
| willpower = 2+1d2+5d2-1+2
| willpower = 2+1d2+5d2-1
| ego = 2+1d2+5d2-1
| ego = 2+1d2+5d2-1
| willpowermult = 1.5
| acid = 0
| acid = 0
| electric = 0
| electric = 0
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 625
| xptier = 5
| faction = {{creature faction|{{FactionID to name|Worms}}|100}}
| faction = {{creature faction|{{FactionID to name|Worms}}|100}}
| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|WaveformWorm}}|10|10}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|10}}
| mutations = {{creature mutation|{{MutationID to name|WaveformWorm}}|10|10}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|10}}
| desc = Metameric fresh rings are joined into a line and crammed along a waveform. When one of a trillion-per-second random fluctuations causes the cosmic fabric to ripple, the worm aligns itself into a pattern of constructive interference and is shunted forward.
| desc = Metameric flesh rings are joined into a line and crammed along a waveform. When one of a trillion-per-second random fluctuations causes the cosmic fabric to ripple, the worm aligns itself to a pattern of constructive interference and is shunted forward.
| categories = Worms
| categories = Worms
| gameversion = 2.0.206.57
}}
}}
 
<!-- END QBE -->
 
{{No Description}}
{{Creature Navbox|Worms}}
{{Creature Navbox|Worms}}
[[Category:Worms]]
[[Category:Worms]]
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