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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | {{Character | ||
| title = {{Qud text|salt kraken}} | | title = {{Qud text|salt kraken}} | ||
| image = salt kraken.png | | image = salt kraken.png | ||
| lv = 40 | | lv = 40 | ||
| hp = | | hp = 1800 | ||
| av = 17 | | av = 17 | ||
| dv = -2 | | dv = -2 | ||
| ma = 3 | | ma = 3 | ||
| marange = 0+1d5 | |||
| weight = 40000 | | weight = 40000 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
Line 14: | Line 14: | ||
| tier = 8 | | tier = 8 | ||
| colorstr = &Y | | colorstr = &Y | ||
| tilecolors = Yy | |||
| renderstr = W | | renderstr = W | ||
| corpse = | | corpse = Saltwurm Corpse | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Brute | | role = Brute | ||
| extra = {{Extra info|weight = 40000 | noprone = yes}} | | extra = {{Extra info|weight = 40000 | noprone = yes | bodytype = Worm}} | ||
| inheritingfrom = BaseWorm | | inheritingfrom = BaseWorm | ||
| dynamictable = | | dynamictable = {{Dynamic object|Saltdunes_Creatures|Saltwurm}} | ||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
| strength = 16+1d3+8d3 | | strength = 16+1d3+8d3 | ||
| agility = 7+1d3+8d2-1 | | agility = 7+1d3+8d2-1 | ||
| toughness = 16+1d3+8d2 | | toughness = 16+1d3+8d2 | ||
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| willpower = 2+1d2+8d2-1 | | willpower = 2+1d2+8d2-1 | ||
| ego = 2+1d2+8d2-1 | | ego = 2+1d2+8d2-1 | ||
| strengthmult = 2.0 | |||
| acid = 0 | | acid = 0 | ||
| electric = 0 | | electric = 0 | ||
| cold = 0 | | cold = 0 | ||
| heat = 0 | | heat = 0 | ||
| xpvalue = 1000 | |||
| xptier = 8 | |||
| faction = {{creature faction|{{FactionID to name|Prey}}|100}}</br>{{creature faction|{{FactionID to name|Mollusks}}|50}} | | faction = {{creature faction|{{FactionID to name|Prey}}|100}}</br>{{creature faction|{{FactionID to name|Mollusks}}|50}} | ||
| demeanor = docile | | demeanor = docile | ||
| gender = neuter | | gender = neuter | ||
| inventory = {{inventory|Saltwurm_Crush|1|no|100}} | | inventory = {{inventory|Saltwurm_Crush|1|no|100|no}} | ||
| mutations = {{creature mutation|{{MutationID to name|HeightenedHearing}}| | | mutations = {{creature mutation|{{MutationID to name|HeightenedHearing}}|1|14}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|14}} | ||
| desc = A mass of flesh two stories high, the salt kraken dominates the landscape, churning the earth beneath =pronouns.possessive= inexorable advance. | | desc = A mass of flesh two stories high, the salt kraken dominates the landscape, churning the earth beneath =pronouns.possessive= inexorable advance. | ||
| categories = Worms | | categories = Worms | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | The {{name}} is a powerful yet peaceful giant worm-like creature that can be found wandering the {{favilink|salt dunes}} or deep underground. | ||
== Burrowing == | |||
When a {{name}} is burrowing, it moves once every two turns, creating a red highlight in the space before it. Anything standing in that space when the salt kraken advances will be destroyed; this causes [[instant death]] to the player and other creatures. Additionally, the {{name}} will produce one of the following objects at its previous position: | |||
{|class="wikitable" | |||
! Group | |||
! Weight | |||
! Items | |||
|- | |||
| trash | |||
| 1 | |||
| {{favilink|trash}} | |||
|- | |||
| a [[Data:Corpses|corpse]] | |||
| 1 | |||
| 90% fitting of the zone tier, 10% of pulling from anything in the table | |||
|- | |||
| liquids | |||
| 2 | |||
| {{favilink|salt}}, {{qud shader|r|bloody}} {{favilink|salt}} | |||
|- | |||
| rubble | |||
| 2 | |||
| {{favilink|rubble}} (or its grey variant) | |||
|- | |||
| flowers | |||
| 1 | |||
| {{favilink|flowers}} | |||
|- | |||
| boulders | |||
| 1 | |||
| {{favilink|small boulder}}, {{favilink|medium boulder}}, {{favilink|large boulder}} or their grey variants | |||
|} | |||
==Tips== | |||
{{Opinion}} | |||
* It possesses vast [[Strength]] but low [[Mental Armor]], making it an excellent candidate for [[Proselytize]] or {{favilink|Beguiling}}. | |||
* Following a {{name}} while possessing [[Butchery]] is a good way to rack up lots of meat and other products for cooking. | |||
* Salt krakens that live in procedurally generated villages will not destroy the tiles in front of them or leave debris in their wake. | |||
{{Creature Navbox|Grazing hedonists|uniquecommon}} | |||
{{Creature Navbox|Mollusks|uniquecommon}} | {{Creature Navbox|Mollusks|uniquecommon}} | ||