Horned chameleon: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(4 intermediate revisions by 2 users not shown)
Line 9: Line 9:
| ma = -1
| ma = -1
| marange = -3+1d2
| marange = -3+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Horned Chameleon
| id = Horned Chameleon
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| corpsechance = 20
| corpsechance = 20
| role = Lurker
| role = Lurker
| extra = {{Extra info|weight = 200 | bodytype = Quadruped}}
| extra = {{Extra info|weight = 201 | bodytype = Quadruped}}
| inheritingfrom = BaseReptile
| inheritingfrom = BaseReptile
| dynamictable = {{Dynamic object|Hills_Creatures|Horned Chameleon}} </br>{{Dynamic object|Jungle_Creatures|Horned Chameleon}} </br>{{Dynamic object|Flowerfields_Creatures|Horned Chameleon}} </br>{{Dynamic object|DesertCanyon_Creatures|Horned Chameleon}}
| dynamictable = {{Dynamic object|DesertCanyon_Creatures|Horned Chameleon}} </br>{{Dynamic object|Flowerfields_Creatures|Horned Chameleon}} </br>{{Dynamic object|Hills_Creatures|Horned Chameleon}} </br>{{Dynamic object|Jungle_Creatures|Horned Chameleon}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
Line 38: Line 38:
| faction = {{creature faction|{{FactionID to name|Unshelled Reptiles}}|100}}
| faction = {{creature faction|{{FactionID to name|Unshelled Reptiles}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Chameleon_Bite|1|no|100}}
| inventory = {{inventory|Chameleon_Bite|1|no|100|no}}
| mutations = {{creature mutation|{{MutationID to name|Horns}}|1|9}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|4|9}}
| mutations = {{creature mutation|{{MutationID to name|Horns}}|1|9}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|4|9}}
| desc = Tiny skin crystals shift and sort, changing the color of =pronouns.possessive= appearance. A narrow bone extrudes from =pronouns.possessive= head.
| desc = Minuscule skin crystals shift and sort light to pattern match whatever is outside the body boundary. A narrow bone extrudes from =pronouns.possessive= head.
| categories = Reptiles
| categories = Reptiles
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Line 49: Line 49:
When first spawned, a horned chameleon will be {{qud text|&ybright grey}} with {{qud text|&wbrown}} stripes. From then on, every time it enters a new tile, it will assume the primary and secondary colors of a random object in an adjacent tile, including walls and structural objects, creatures, and items on the ground. If the chameleon moves into a tile which has no adjacent objects to draw color from, it will continue to assume its most recent color change until it encounters a new object to mimic.{{Code Reference|namespace=XRL.World.Parts|class=Mimic}}
When first spawned, a horned chameleon will be {{qud text|&ybright grey}} with {{qud text|&wbrown}} stripes. From then on, every time it enters a new tile, it will assume the primary and secondary colors of a random object in an adjacent tile, including walls and structural objects, creatures, and items on the ground. If the chameleon moves into a tile which has no adjacent objects to draw color from, it will continue to assume its most recent color change until it encounters a new object to mimic.{{Code Reference|namespace=XRL.World.Parts|class=Mimic}}


Horned chameleons possess the [[Horns]] mutation at mutation level 1, with grants them a {{favilink|horns|horn}} on their head that deals {{Heart}}{{dice tooltip|2d3}} damage and can cause [[bleeding]]. They also possess a {{favilink|bite}} on their face that deals {{Heart}}{{dice tooltip|1d4}} damage.<ref><code>ObjectBlueprints.xml</code></ref>
Horned chameleons possess the {{favilink|Horns}} mutation at mutation level 1, with grants them a horn on their head that deals {{Heart}}{{dice tooltip|2d3}} damage and can cause [[bleeding]]. They also possess a {{favilink|bite}} on their face that deals {{Heart}}{{dice tooltip|1d4}} damage.<ref><code>ObjectBlueprints.xml</code></ref>


== References ==
== References ==
19,173

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