Rimewyk: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(3 intermediate revisions by 2 users not shown)
Line 9: Line 9:
| ma = 1
| ma = 1
| marange = -1+1d3
| marange = -1+1d3
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Rimewyk
| id = Rimewyk
Line 17: Line 17:
| renderstr = r
| renderstr = r
| role = Artillery
| role = Artillery
| extra = {{Extra info|weight = 200 | bodytype = Quadruped}}
| extra = {{Extra info|weight = 201 | bodytype = Quadruped}}
| inheritingfrom = BaseReptile
| inheritingfrom = BaseReptile
| quickness = 100
| quickness = 100
Line 40: Line 40:
| desc = Tiny granules of ice stick to the violet frill of this frigid iguana.
| desc = Tiny granules of ice stick to the violet frill of this frigid iguana.
| categories = Reptiles
| categories = Reptiles
| gameversion = 2.0.204.51
| gameversion = 2.0.206.57
}}
}}
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{{No Description}}
A {{name}} is a creature belonging to the [[unshelled reptiles]] faction, possessing {{favilink id|Rimewyk_Bite}} and a very potent {{favilink|Freeze Breath}}. It is commonly found in {{favilink|Bethesda Susa}} where its freezing capabilities combined with the cold atmosphere usually lead to creatures being frozen for several turns.
 
A rimewyk's {{favilink id|Rimewyk_Bite}} can be lethal despite its low physical damage, as it deals a high amount of cold damage on hit, ignoring [[AV]]. This can make its attacks more dangerous to creatures with low [[cold resistance]], particularly those already vulnerable to attack from being frozen.
 
== Strategies ==
{{Opinion}}
* You can escape being frozen by drinking heating liquids, such as {{favilink|asphalt}} or {{favilink|molten wax}}, detonating a {{favilink|thermal grenade}} from your inventory, or using {{favilink|pyrokinesis}} on yourself; none of these actions are restricted while frozen. It is possible but not preferred to escape freezing by using a {{favilink|blaze injector}} as the {{Color|R|-50}} cold resist penalty will make the rimewyk's subsequent attacks more lethal.
 
* Having enough [[unshelled reptiles]] reputation lets you avoid fighting rimewyks entirely. Due to its neutral demeanor, an indifferent or higher faction status is enough for this; {{favilink|croccasins}} and items with the [[scaled]] mod are easy ways of doing this.
 
* High enough levels of cold resist can let you easily endure a rimewyk's breath and attacks. Some possible early-mid game sources include items made of ape fur ({{favilink|ape fur gloves|gloves}}, {{favilink|ape fur hat|hats}}, {{favilink|ape fur cloak|cloaks}}), the [[wooly]] item mod, an {{favilink|elastyne skull cap}}, or mutations such as {{favilink|carapace}} and {{favilink|thick fur}}. {{favilink|Freezing ray}} will also drastically lower the player's freezing temperature, though it will not reduce cold damage itself.
 
* Lacking any of these options an encounter with a rimewyk can very easily be deadly to the player. Consider using any means available for avoiding it instead, such as {{favilink|Teleportation}}, {{favilink|Phasing}} or simply leaving the area before you're frozen.
 
{{Creature Navbox|Unshelled reptiles}}
{{Creature Navbox|Unshelled reptiles}}


[[Category:Reptiles]]
[[Category:Reptiles]]
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