Chain laser emplacement: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(31 intermediate revisions by 5 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|&amp;Bchain laser emplacement}}
| title = {{Qud text|{{Qud shader|B|{{(}}chain laser emplacement{{)}}}}}}
| image = chain laser emplacement.png
| image = chain laser emplacement.png
| lv = 25
| lv = 25
| hp = 65
| hp = 65
| av = 9
| av = 9
| dv = 6
| dv = 13
| ma = 0
| ma = 12
| marange = 8+1d7
| weight = 201
| featureweightinfo = no
| id = ChainLaserEmplacement
| tier = 5
| tier = 5
| colorstr = &amp;B
| colorstr = &amp;B
| tilecolors = Bc
| renderstr = 5
| renderstr = 5
| id = ChainLaserEmplacement
| metal = yes
| role = Skirmisher
| role = Skirmisher
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | noprone = yes | hasmentalshield = yes | bodytype = Turret}}
| inheritingfrom = WeaponEmplacement
| dynamictable = {{Dynamic object|Ruins_Creatures|ChainLaserEmplacement}} </br>{{Dynamic object|TechTurrets|ChainLaserEmplacement}}
| quickness = 50
| movespeed = 100
| strength = 20+1d4+5d3
| strength = 20+1d4+5d3
| agility = 31
| agility = 31
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| cold = 50
| cold = 50
| heat = 50
| heat = 50
| xpvalue = 625
| xptier = 5
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|{{ID to name|Chain Laser}}|1}}
| inventory = {{inventory|Chain Laser|1|no|100|no}}
| skills = {{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}} </br>{{SkillID to name|HeavyWeapons_Sweep}}
| skills = {{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}} </br>{{SkillID to name|HeavyWeapons_Sweep}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|13}}
| desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount.
| desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount.
| categories = Turrets
| gameversion = 2.0.206.57
}}
}}
[[Category:Robots]]
<!-- END QBE -->
The {{name}} is a variety of turret that is most well-known for its presence in {{favilink|Grit Gate}} and representation by {{favilink|Vivira}}, who is a unique chain laser emplacement. However, the {{name}} can also spawn randomly as part of a zone, or be created by a {{favilink|dynamic turret tinker}}. If the {{name}} is created by a turret tinker, it will not grant any [[XP]] when destroyed. Their reduced quickness means they will often only act every other turn.
 
The {{name}} is tied with the {{favilink|rocket turret}} for having the highest [[HP]] among turrets.
 
It uses a {{favilink|chain laser}} as its weapon.
{{Robots Navbox}}
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