Chain laser emplacement: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(19 intermediate revisions by 5 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.48}}
{{Character
{{Character
| title = {{Qud text|{{Qud shader|B|{{(}}chain laser emplacement{{)}}}}}}
| title = {{Qud text|{{Qud shader|B|{{(}}chain laser emplacement{{)}}}}}}
Line 8: Line 7:
| av = 9
| av = 9
| dv = 13
| dv = 13
| weight = 200
| ma = 12
| marange = 8+1d7
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = ChainLaserEmplacement
| id = ChainLaserEmplacement
| tier = 5
| tier = 5
| colorstr = &amp;B
| colorstr = &amp;B
| tilecolors = Bc
| renderstr = 5
| renderstr = 5
| role = Skirmisher
| role = Skirmisher
| extra = {{Extra info|weight = 200 | metal = yes | noprone = yes}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | noprone = yes | hasmentalshield = yes | bodytype = Turret}}
| inheritingfrom = WeaponEmplacement
| inheritingfrom = WeaponEmplacement
| dynamictable = {{Dynamic object|TechTurrets|ChainLaserEmplacement}} </br>{{Dynamic object|Ruins_Creatures|ChainLaserEmplacement}} </br>{{Dynamic object|Deathlands_Creatures|ChainLaserEmplacement}}
| dynamictable = {{Dynamic object|Ruins_Creatures|ChainLaserEmplacement}} </br>{{Dynamic object|TechTurrets|ChainLaserEmplacement}}
| quickness = 50
| quickness = 50
| movespeed = 100
| movespeed = 100
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| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|Chain Laser|1|no|100}}
| inventory = {{inventory|Chain Laser|1|no|100|no}}
| skills = {{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}} </br>{{SkillID to name|HeavyWeapons_Sweep}}
| skills = {{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}} </br>{{SkillID to name|HeavyWeapons_Sweep}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|13}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|13}}
| desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount.
| desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount.
| categories = Turrets
| categories = Turrets
| gameversion = 2.0.206.57
}}
}}
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{{No Description}}
The {{name}} is a variety of turret that is most well-known for its presence in {{favilink|Grit Gate}} and representation by {{favilink|Vivira}}, who is a unique chain laser emplacement. However, the {{name}} can also spawn randomly as part of a zone, or be created by a {{favilink|dynamic turret tinker}}. If the {{name}} is created by a turret tinker, it will not grant any [[XP]] when destroyed. Their reduced quickness means they will often only act every other turn.
{{Creature Navbox|Robots}}
 
The {{name}} is tied with the {{favilink|rocket turret}} for having the highest [[HP]] among turrets.
 
It uses a {{favilink|chain laser}} as its weapon.
{{Robots Navbox}}
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