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| av = 9 | | av = 9 | ||
| dv = 13 | | dv = 13 | ||
| weight = | | ma = 12 | ||
| marange = 8+1d7 | |||
| weight = 201 | |||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = ChainLaserEmplacement | | id = ChainLaserEmplacement | ||
| tier = 5 | | tier = 5 | ||
| colorstr = &B | | colorstr = &B | ||
| tilecolors = Bc | |||
| renderstr = 5 | | renderstr = 5 | ||
| role = Skirmisher | | role = Skirmisher | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | noprone = yes | hasmentalshield = yes | bodytype = Turret}} | ||
| inheritingfrom = WeaponEmplacement | | inheritingfrom = WeaponEmplacement | ||
| dynamictable = | | dynamictable = {{Dynamic object|Ruins_Creatures|ChainLaserEmplacement}} </br>{{Dynamic object|TechTurrets|ChainLaserEmplacement}} | ||
| quickness = 50 | | quickness = 50 | ||
| movespeed = 100 | | movespeed = 100 | ||
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| demeanor = neutral | | demeanor = neutral | ||
| gender = neuter | | gender = neuter | ||
| inventory = {{inventory|Chain Laser|1|no|100}} | | inventory = {{inventory|Chain Laser|1|no|100|no}} | ||
| skills = {{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}} </br>{{SkillID to name|HeavyWeapons_Sweep}} | | skills = {{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}} </br>{{SkillID to name|HeavyWeapons_Sweep}} | ||
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|13}} | | mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|13}} | ||
| desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount. | | desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount. | ||
| categories = Turrets | | categories = Turrets | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The {{name}} is a variety of turret that is most well-known for its presence in {{favilink|Grit Gate}}. However, the {{name}} can also spawn randomly as part of a zone, or be created by a {{favilink|dynamic turret tinker}}. If the {{name}} is created by a turret tinker, it will not grant any [[XP]] when destroyed. | The {{name}} is a variety of turret that is most well-known for its presence in {{favilink|Grit Gate}} and representation by {{favilink|Vivira}}, who is a unique chain laser emplacement. However, the {{name}} can also spawn randomly as part of a zone, or be created by a {{favilink|dynamic turret tinker}}. If the {{name}} is created by a turret tinker, it will not grant any [[XP]] when destroyed. Their reduced quickness means they will often only act every other turn. | ||
The {{name}} is tied with the {{favilink|rocket turret}} for having the highest [[HP]] among turrets. | The {{name}} is tied with the {{favilink|rocket turret}} for having the highest [[HP]] among turrets. | ||
It uses a {{favilink|chain laser}} as its weapon. | It uses a {{favilink|chain laser}} as its weapon. | ||
{{ | {{Robots Navbox}} |