19,173
edits
m (Egocarib moved page Human tinker to Village tinker: rename to something more sensible) |
Trashmonks (talk | contribs) |
||
(16 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | {{Character | ||
| title = {{Qud text| | | title = {{Qud text|village tinker}} | ||
| image = | | image = village tinker.png | ||
| lv = 9 | | lv = 9 | ||
| hp = 75 | | hp = 75 | ||
Line 9: | Line 8: | ||
| dv = 8 | | dv = 8 | ||
| ma = 5 | | ma = 5 | ||
| marange = 3+1d2 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = HumanTinker1 | | id = HumanTinker1 | ||
| tier = 1 | | tier = 1 | ||
| colorstr = &c | | colorstr = &c | ||
| tilecolors = cw | |||
| renderstr = h | | renderstr = h | ||
| corpse = | | corpse = Human Corpse | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = NPC | | role = NPC | ||
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}} | |||
| inheritingfrom = HumanTinker | | inheritingfrom = HumanTinker | ||
| quickness = 100 | | quickness = 100 | ||
Line 29: | Line 33: | ||
| cold = 0 | | cold = 0 | ||
| heat = 0 | | heat = 0 | ||
| xpvalue = 225 | |||
| xptier = 1 | |||
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}} | | faction = {{creature faction|{{FactionID to name|Merchants}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Pocketed Vest|1|no|100}}{{inventory|Sandals|1|no|100}}{{inventory|Telescopic Monocle|1|no|100}}{{inventory|Steel Utility Knife|1|no|100}}{{inventory|Stun Rod|1|no|100}}{{inventory|Basic Toolkit|1|no|100}}{{inventory|Waterskin|1-2|no|100}} | | inventory = {{inventory|Pocketed Vest|1|no|100|no}}{{inventory|Sandals|1|no|100|no}}{{inventory|Telescopic Monocle|1|no|100|no}}{{inventory|Steel Utility Knife|1|no|100|no}}{{inventory|Stun Rod|1|no|100|no}}{{inventory|Basic Toolkit|1|no|100|no}}{{inventory|Waterskin|1-2|no|100|no}} | ||
| skills = {{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Repair}} </br>{{SkillID to name|Tinkering_Tinker1}} | | skills = {{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Repair}} </br>{{SkillID to name|Tinkering_Tinker1}} | ||
| desc = Red welts dot =pronouns.possessive= skin where the soldering iron nipped it. Rings of ash stain =pronouns.possessive= apron, and =pronouns.possessive= vest pockets sprout stem-thin rods of glass, strands of wire, and metal rivets. | | desc = Red welts dot =pronouns.possessive= skin where the soldering iron nipped it. Rings of ash stain =pronouns.possessive= apron, and =pronouns.possessive= vest pockets sprout stem-thin rods of glass, strands of wire, and metal rivets. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE -->The {{name|possessive}} sprite can vary depending on the type of creatures that appear in a randomly generated village, but they will always have the same coloration with a primary color of cyan. | ||
{{ | == Dialogue == | ||
{{Qud dialogue | |||
|Use your gadgets hard, don't you? I can fix them.~ | |||
I can repair, recharge, and identify whatever you have! Within reason.~ | |||
If you've got anything you can't make heads or tails of it, give it here.~ | |||
You've got to respect a machine. Machines bite harder than any croc.~ | |||
You a maker?~ | |||
Take out what you've busted and I'll jury-rig it for a fair price.~ | |||
Need scrap?~ | |||
You get used to the nicks and burns, after years working with spark and solder.~ | |||
They say some folks can talk to machines. I say we all can, if we listen right.~ | |||
My fees for battery charging depend how empty the battery is when you bring it to me.~ | |||
Absolutely no refunds or returns on scrap. | |||
}} | |||
{{Qud dialogue:choice | |||
| {{live and drink}} }} | |||
{{Village NPC Navbox}} |