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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | {{Character | ||
| title = {{Qud text|snapjaw shotgunner}} | | title = {{Qud text|snapjaw shotgunner}} | ||
Line 9: | Line 8: | ||
| dv = 6 | | dv = 6 | ||
| ma = 4 | | ma = 4 | ||
| weight = | | marange = 3+1d2 | ||
| weight = 201 | |||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Snapjaw Shotgunner | | id = Snapjaw Shotgunner 0 | ||
| tier = 0 | | tier = 0 | ||
| colorstr = &R | | colorstr = &R | ||
| tilecolors = Rr | |||
| renderstr = s | | renderstr = s | ||
| corpse = | | corpse = Snapjaw Corpse | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Artillery | | role = Artillery | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | bodytype = Humanoid}} | ||
| inheritingfrom = Snapjaw | | inheritingfrom = Snapjaw Shotgunner | ||
| dynamictable = {{Dynamic object| | | dynamictable = {{Dynamic object|DesertCanyon_Creatures|Snapjaw Shotgunner 0}} </br>{{Dynamic object|Hills_Creatures|Snapjaw Shotgunner 0}} </br>{{Dynamic object|Saltmarsh_Creatures|Snapjaw Shotgunner 0}} </br>{{Dynamic object|Snapjaws|Snapjaw Shotgunner 0}} | ||
| quickness = 95 | | quickness = 95 | ||
| movespeed = 100 | | movespeed = 100 | ||
Line 37: | Line 38: | ||
| faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}} | | faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Dagger|1|no|100}}{{inventory|Pump Shotgun|1|no|100}}{{inventory|Shotgun Shell|5|no|100}}{{inventory|Snapjaw_Bite|1|no|100}} | | inventory = {{inventory|Dagger|1|no|100|no}}{{inventory|Pump Shotgun|1|no|100|no}}{{inventory|Shotgun Shell|5|no|100|no}}{{inventory|Snapjaw_Bite|1|no|100|no}}{{inventory|HumanoidEquipment 0|*|no|100|yes}} | ||
| mutations = {{creature mutation|{{MutationID to name|HeightenedSmell}}|5|17}} | |||
| desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena | | desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena tribeskin answer. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | '''Snapjaw shotgunners''' are uncommon, ranged [[:Category:Snapjaws (faction)|snapjaws]] wielding {{favilink|Pump shotgun|plural}}. | ||
They generally pose little threat unless they are discovered rounding a corner or opening a door, allowing them to shoot at nearly point-blank range. At long range, their primary danger is to the masses of {{favilink|snapjaw scavenger|plural}} approaching their targets as well as any other weak creatures in the same area. | |||
{{Creature Navbox|Snapjaws}} | {{Creature Navbox|Snapjaws}} | ||
[[Category:Humanoids]] | [[Category:Humanoids]] |