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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | {{Character | ||
| title = {{Qud text|snapjaw trapper}} | | title = {{Qud text|snapjaw trapper}} | ||
Line 7: | Line 6: | ||
| hp = 15 | | hp = 15 | ||
| av = 1 | | av = 1 | ||
| dv = | | dv = 10 | ||
| ma = | | ma = 3 | ||
| marange = 2+1d2 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Snapjaw Trapper | | id = Snapjaw Trapper | ||
| tier = 2 | | tier = 2 | ||
| colorstr = &R | | colorstr = &R | ||
| tilecolors = RY | |||
| renderstr = s | | renderstr = s | ||
| corpse = | | corpse = Snapjaw Corpse | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Artillery | | role = Artillery | ||
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}} | |||
| inheritingfrom = Snapjaw Troglodyte | | inheritingfrom = Snapjaw Troglodyte | ||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
| strength = 14+1d3+3d1 | | strength = 14+1d3+3d1 | ||
| agility = 14+1d3+3d1 | | agility = 14+1d3+3d1 | ||
| toughness = 14+1d3+3d1 | | toughness = 14+1d3+3d1 | ||
| intelligence = 14+1d3+3d1 | | intelligence = 14+1d3+3d1 | ||
| willpower = 14+1d3+3d1 | | willpower = 14+1d3+3d1 | ||
| ego = 14+1d3+3d1 | | ego = 14+1d3+3d1 | ||
| strengthmult = 1.25 | |||
| agilitymult = 1.25 | |||
| intelligencemult = 0.8 | |||
| willpowermult = 0.8 | |||
| egomult = 0.8 | |||
| acid = 0 | | acid = 0 | ||
| electric = 0 | | electric = 0 | ||
| cold = 0 | | cold = 0 | ||
| heat = 0 | | heat = 0 | ||
| xpvalue = 325 | |||
| xptier = 2 | |||
| faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}} | | faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|CastNet|4-6|no|100}}{{inventory|Snapjaw_Bite|1|no|100}} | | inventory = {{inventory|CastNet|4-6|no|100|no}}{{inventory|Snapjaw_Bite|1|no|100|no}}{{inventory|HumanoidEquipment|*|no|100|yes}} | ||
| mutations = {{creature mutation|{{MutationID to name|HeightenedSmell}}|5|15}} | |||
| desc = Fur is matted in blood-brushed clumps across =pronouns.possessive= skin; long fangs break the plane of =pronouns.possessive= bristly snout. =pronouns.Possessive= hindlegs tic and =pronouns.subjective= | | desc = Fur is matted in blood-brushed clumps across =pronouns.possessive= skin; long fangs break the plane of =pronouns.possessive= bristly snout. =pronouns.Possessive= hindlegs tic and =pronouns.subjective= =verb:reach:afterpronoun= with =pronouns.possessive= forepaws for the reassurance of the dirt. In the earth's lightless recesses, troglodytes are reclaimed by the primal forces that once shucked them toward civilization. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | {{name|pluralcaps}} are a type of [[snapjaws|snapjaw]] typically found underground. They tend to appear in groups and will throw {{favilink|cast net|plural}} at their targets to try and trap them in place. | ||
{{Creature Navbox|Snapjaws}} | {{Creature Navbox|Snapjaws}} | ||
[[Category:Humanoids]] | [[Category:Humanoids]] |