Blast cannon: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.202.1 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(20 intermediate revisions by 3 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.202.1}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|R|{{(}}blast cannon{{)}}}}}}
| title = {{Qud text|{{Qud shader|R|{{(}}blast{{)}}}} cannon}}
| image = blast cannon.png
| image = blast cannon.png
| overrideimages = {{altimage start}}{{altimage | blast cannon identified.png | type = identified}}{{altimage | blast cannon unidentified.png | type = unidentified}}{{altimage end}}
| pv = 16
| pv = 16
| maxpv = 16
| maxpv = 16
| damage = 1d10
| damage = 2d8
| weight = 70
| weight = 70
| commerce = 300
| featureweightinfo = yes
| commerce = 2000
| weaponskill = {{SkillID to name|HeavyWeapons}}
| weaponskill = {{SkillID to name|HeavyWeapons}}
| ammo = energy
| ammo = energy
| energycellrequired = yes
| energycellrequired = yes
| ismissile = yes
| ismissile = yes
| accuracy = 25
| accuracy = 12
| shots = 1
| shots = 1
| chargeused = 300
| ammoperaction = 1
| chargeused = 1000
| chargefunction = Weapon Power
| chargefunction = Weapon Power
| id = Blast Cannon
| id = Blast Cannon
| complexity = 7
| complexity = 7
| tier = 7
| tier = 7
| bits = 0007
| bits = 0357
| canbuild = no
| canbuild = no
| candisassemble = yes
| candisassemble = yes
| colorstr = &amp;c
| colorstr = &amp;R
| tilecolors = cR
| renderstr = )
| renderstr = )
| extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | shotcooldown = 1d4 | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | shotcooldown = 2 | energycellrequired = yes | energyammoloader = yes}}
| inheritingfrom = BaseHeavyWeapon
| inheritingfrom = BaseHeavyWeapon
| desc = A kinetic energy weapon with a massive barrel.
| dynamictable = {{Dynamic object|Items|Blast Cannon}}
| unidentifiedimage = blast cannon unidentified.png
| unidentifiedname = strange tubes
| unidentifiedaltname = strange tubes
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods
| desc = Sleek spiral barrels of matrixed metal cradle an enormous cyclinder of ionic gas. On fire the mixture is hyperpressurized into shot and sent to explode at sight's end.
 
{{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon
Accuracy: Low
-25 move speed{{)}}}}
| categories = Heavy Weapons
| categories = Heavy Weapons
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
The {{Name}} is a [[Heavy Weapon]] that is the most commonly found as the main weapon of the {{Favilink|leering stalker}}. It fires an inaccurate {{Qud shader|R|Energy Pulse}}, which damages and [[Stunned|stuns]] creatures caught inside of its blast radius similarly to the [[Stunning Force]] mutation.
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}


[[Category:Heavy Weapons]]
[[Category:Heavy Weapons]]
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