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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Food | {{Food | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|W|{{(}}spark tick scutum{{)}}}}}} | ||
| image = spark tick scutum.png | | image = spark tick scutum.png | ||
| weight = 3 | | weight = 3 | ||
| featureweightinfo = yes | |||
| commerce = 50 | | commerce = 50 | ||
| id = Spark Tick Scutum | | id = Spark Tick Scutum | ||
| colorstr = &W | | colorstr = &W | ||
| tilecolors = Ww | |||
| renderstr = % | | renderstr = % | ||
| hunger = Snack | | hunger = Snack | ||
| preservedinto = | | preservedinto = Spark Tick Plasma | ||
| preservedquantity = 8 | | preservedquantity = 8 | ||
| eatdesc = It crackles. | | eatdesc = It crackles on your taste buds. | ||
| ismeat = yes | | ismeat = yes | ||
| inheritingfrom = Organ | | inheritingfrom = Organ | ||
| desc = | | dynamictable = {{Dynamic object|Items|Spark Tick Scutum}} | ||
| desc = A paper-thin bowl of bone is etched with the bright and furcate marks of lightning. | |||
| categories = Food | | categories = Food | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE -->{{ | <!-- END QBE --> | ||
Dorsal shell [[butcher]]ed from a {{favilink|spark tick}}, able to be preserved into {{favilink|spark tick plasma}} or eaten on it's own as a snack. | |||
{{Food Navbox}} | |||
[[Category:Food]] | [[Category:Food]] |