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m ("Arrows" category is now auto-loaded in this template by QBE. "Ammo" is the parent category of Arrows, so it is not needed here. (it will already be included in Category:Ammo)) |
Trashmonks (talk | contribs) |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|b|{{(}}carbide{{)}}}} arrow}} | | title = {{Qud text|{{Qud shader|b|{{(}}carbide{{)}}}} arrow}} | ||
| image = carbide arrow.png | | image = carbide arrow.png | ||
| pv = | | pv = 4 | ||
| maxpv = | | maxpv = 4 | ||
| damage = 1d4+1 | | damage = 1d4+1 | ||
| weight = 0 | | weight = 0 | ||
| featureweightinfo = yes | | featureweightinfo = yes | ||
| commerce = 0. | | commerce = 0.1 | ||
| id = Carbide Arrow | | id = Carbide Arrow | ||
| colorstr = & | | colorstr = &b | ||
| tilecolors = by | |||
| renderstr = / | | renderstr = / | ||
| extra = {{Extra info|twohanded = no | metal = yes}} | | extra = {{Extra info|twohanded = no | metal = yes}} | ||
| inheritingfrom = | | inheritingfrom = BaseArrow | ||
| dynamictable = {{Dynamic object|Ammo|Carbide Arrow}} </br>{{Dynamic object|MeleeWeapons|Carbide Arrow}} | | dynamictable = {{Dynamic object|Ammo|Carbide Arrow}} </br>{{Dynamic object|Items|Carbide Arrow}} </br>{{Dynamic object|MeleeWeapons|Carbide Arrow}} | ||
| desc = A | | desc = A narrow shaft fletched with bird feather is capped by a carbide head. | ||
| categories = Arrows | | categories = Arrows | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |