HE Missile: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|HE Missile}}
| title = {{Qud text|HE Missile}}
| image = he missile.png
| image = he missile.png
| overrideimages = {{altimage start}}{{altimage | he missile identified.png | type = identified}}{{altimage | he missile unidentified.png | type = unidentified}}{{altimage end}}
| pv = 4
| pv = 4
| maxpv = 4
| maxpv = 4
| vibro = no
| damage = 1d2
| damage = 1d2
| weight = 2
| weight = 2
| featureweightinfo = yes
| commerce = 20
| commerce = 20
| id = HE Missile
| complexity = 4
| complexity = 4
| tier = 4
| tier = 4
| bits = CD1
| canbuild = yes
| canbuild = yes
| candisassemble = no
| candisassemble = yes
| colorstr = &amp;c
| colorstr = &amp;c
| tilecolors = cC
| renderstr = /
| renderstr = /
| id = HE Missile
| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no }}
| inheritingfrom = Projectile
| inheritingfrom = Projectile
| dynamictable = {{Dynamic object|Ammo|HE Missile}} </br>{{Dynamic object|MeleeWeapons|HE Missile}}
| dynamictable = {{Dynamic object|Ammo|HE Missile}} </br>{{Dynamic object|Items|HE Missile}} </br>{{Dynamic object|MeleeWeapons|HE Missile}}
| desc = A basic missile, tipped with a highly explosive warhead.
| unidentifiedimage = he missile unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = strange tube
| desc = A bright gashead tips the end of the steely death chute.
| categories = Ammo
| gameversion = 2.0.206.57
}}
}}
{{No Description}}
<!-- END QBE -->
{{Name|plural}} are used as ammunition in {{favilink|missile launcher|plural}} and {{favilink|mortar tube|plural}}.
 
Unlike all other artifacts, when [[Disassemble|disassembled]], they are '''not''' guaranteed to give any bits at all, not even their most significant bit.<ref>This is intended behavior: https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/9695/he-missile-disassembly-not-giving</ref>
 
Although they have visible damage and penetration stats, these stats have nothing to do with their use as ammo; they are the same stats any improvised melee weapon has.
 
== References ==
<references/>


[[Category:Ammo]]
[[Category:Explosives]]
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