HE Missile: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(8 intermediate revisions by 4 users not shown)
Line 21: Line 21:
| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = Projectile
| inheritingfrom = Projectile
| dynamictable = {{Dynamic object|Items|HE Missile}} </br>{{Dynamic object|Ammo|HE Missile}} </br>{{Dynamic object|MeleeWeapons|HE Missile}}
| dynamictable = {{Dynamic object|Ammo|HE Missile}} </br>{{Dynamic object|Items|HE Missile}} </br>{{Dynamic object|MeleeWeapons|HE Missile}}
| unidentifiedimage = he missile unidentified.png
| unidentifiedimage = he missile unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
Line 27: Line 27:
| desc = A bright gashead tips the end of the steely death chute.
| desc = A bright gashead tips the end of the steely death chute.
| categories = Ammo
| categories = Ammo
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->{{No Description}}
<!-- END QBE -->
{{Name|plural}} are used as ammunition in {{favilink|missile launcher|plural}} and {{favilink|mortar tube|plural}}.
 
Unlike all other artifacts, when [[Disassemble|disassembled]], they are '''not''' guaranteed to give any bits at all, not even their most significant bit.<ref>This is intended behavior: https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/9695/he-missile-disassembly-not-giving</ref>
 
Although they have visible damage and penetration stats, these stats have nothing to do with their use as ammo; they are the same stats any improvised melee weapon has.
 
== References ==
<references/>


[[Category:Explosives]]
[[Category:Explosives]]
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