Molting basilisk husk: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Reptiles navbox comes here.)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(10 intermediate revisions by 4 users not shown)
Line 12: Line 12:
| id = Molting Basilisk Husk
| id = Molting Basilisk Husk
| colorstr = &K
| colorstr = &K
| tilecolors = KK
| renderstr = R
| renderstr = R
| extra = {{Extra info|solid = yes | isoccluding = yes}}
| extra = {{Extra info|solid = yes | isoccluding = yes}}
| inheritingfrom = Item
| inheritingfrom = Item
| desc = The stony, sloughed skin of a basilisk.
| dynamictable = {{Dynamic object|Items|Molting Basilisk Husk}}
| desc = The sloughed off skin is dull quartz and statuesque.
| categories = Thrown Weapons
| categories = Thrown Weapons
| gameversion = 2.0.201.53
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{Name|plural}} are throwing weapons that can be found in the presence of {{favilink|Molting basilisk|plural}}. They primarily act as decoys for the creature and early warning signs for the player.
{{Name|pluralcaps}} are objects that are found scattered in the area around a {{favilink|Molting basilisk|molting basilisk}}. They primarily act as decoys for the creature and early warning signs for the player; presumably, the husks have been shed by the basilisk.
 
Interestingly, {{name|plural}} are configured to used as [[thrown weapon combat|thrown weapons]] and have unique thrown weapon stats.
19,173

edits

Navigation menu