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| tier = 2 | | tier = 2 | ||
| colorstr = &Y | | colorstr = &Y | ||
| tilecolors = Yy | |||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|twohanded = no | metal = yes}} | | extra = {{Extra info|twohanded = no | metal = yes}} | ||
| inheritingfrom = BaseAxe | | inheritingfrom = BaseAxe | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Opal-Pommeled Steel Axe}} | | dynamictable = {{Dynamic object|Items|Opal-Pommeled Steel Axe}} </br>{{Dynamic object|MeleeWeapons|Opal-Pommeled Steel Axe}} | ||
| desc = | | supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | ||
| desc = Its polished steel glistens on a flat plane, and skin oil stains the straps of its leathery haft. The pommel is capped with a glittering opal. | |||
{{Qud shader|rules|{{(}}+1 To-Hit | |||
Strength Bonus Cap: 3 | |||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | |||
| categories = Axes | | categories = Axes | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | A low-tier axe. It has +1 to-hit and +10 value over the regular {{favilink|steel battle axe}}, which it is otherwise statistically identical to. | ||
{{Weapon Navbox}} | {{Weapon Navbox}} | ||
[[Category:Axes]] | [[Category:Axes]] |