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| renderstr = ] | | renderstr = ] | ||
| inheritingfrom = BaseHelmet | | inheritingfrom = BaseHelmet | ||
| dynamictable = {{Dynamic object|Headwear | | dynamictable = {{Dynamic object|Headwear|Electric Snail Shell}} </br>{{Dynamic object|Items|Electric Snail Shell}} | ||
| reputationbonus = {{reputation bonus|{{FactionID to name|Mollusks}}|200}} | | reputationbonus = {{reputation bonus|{{FactionID to name|Mollusks}}|200}} | ||
| wornon = Head | | wornon = Head | ||
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{{Qud shader|rules|{{(}}+200 reputation with mollusks{{)}}}} | {{Qud shader|rules|{{(}}+200 reputation with mollusks{{)}}}} | ||
{{Qud shader|R|{{(}}-1 To-Hit{{)}}}} | |||
| categories = Helmets | | categories = Helmets | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
An {{name}} is a piece of head armor which, in addition to its {{AV}}[[AV]] bonus and {{DV}}[[DV]] penalty, grants +200 [[reputation]] with the [[ | An {{name}} is a piece of head armor which, in addition to its {{AV}}[[AV]] bonus and {{DV}}[[DV]] penalty, grants +200 [[reputation]] with the [[mollusks]] faction. Additionally, it gives a -1 to-hit penalty. | ||
==Obtaining== | ==Obtaining== | ||
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==Tips== | ==Tips== | ||
{{opinion}} | {{opinion}} | ||
* Taking the | * Taking the {{favilink|Two-headed}} mutation and equipping two {{name|plural}} is a good method to get enough mollusk reputation to water ritual {{favilink|Slog}}. | ||
{{Head Equipment Navbox}} | {{Head Equipment Navbox}} |