Telemetric visor: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.202.1 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(14 intermediate revisions by 3 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.202.1}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|telemetric|{{(}}telemetric{{)}}}} {{Qud shader|C|{{(}}visor{{)}}}}}}
| title = {{Qud text|{{Qud shader|telemetric|{{(}}telemetric{{)}}}} {{Qud shader|C|{{(}}visor{{)}}}}}}
| image = telemetric visor.png
| image = telemetric visor.png
| overrideimages = {{altimage start}}{{altimage | telemetric visor identified.png | type = identified}}{{altimage | telemetric visor unidentified.png | type = unidentified}}{{altimage end}}
| av = 0
| av = 0
| dv = 0
| dv = 0
| weight = 1
| weight = 1
| featureweightinfo = yes
| commerce = 60
| commerce = 60
| energycellrequired = yes
| energycellrequired = yes
Line 17: Line 18:
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| colorstr = &amp;K
| colorstr = &amp;c
| tilecolors = cW
| renderstr = ]
| renderstr = ]
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}}
| inheritingfrom = Armor
| inheritingfrom = BaseEyewear
| dynamictable = {{Dynamic object|Items|Telemetric Visor}}
| unidentifiedimage = telemetric visor unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = visor
| wornon = Face
| wornon = Face
| supportedmods = CommonMods,HeadwearMods,EyewearMods,ElectronicsMods
| desc = The glass lune is showered in information across the electromagnetic channels.
| desc = The glass lune is showered in information across the electromagnetic channels.
| categories = Eyewear
| categories = Eyewear
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
When worn, powered, and [[Boot sequence|booted up]], provides [[techscanning]].
When worn, powered, and [[Boot sequence|booted up]], provides [[techscanning]].


{{Face Equipment Navbox}}
[[Category:Scanners]]
[[Category:Scanners]]
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