Telemetric visor: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(5 intermediate revisions by 2 users not shown)
Line 18: Line 18:
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| colorstr = &K
| colorstr = &c
| tilecolors = KW
| tilecolors = cW
| renderstr = ]
| renderstr = ]
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}}
| inheritingfrom = Armor
| inheritingfrom = BaseEyewear
| dynamictable = {{Dynamic object|Items|Telemetric Visor}}
| dynamictable = {{Dynamic object|Items|Telemetric Visor}}
| unidentifiedimage = telemetric visor unidentified.png
| unidentifiedimage = telemetric visor unidentified.png
Line 31: Line 31:
| desc = The glass lune is showered in information across the electromagnetic channels.
| desc = The glass lune is showered in information across the electromagnetic channels.
| categories = Eyewear
| categories = Eyewear
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
When worn, powered, and [[Boot sequence|booted up]], provides [[techscanning]].
When worn, powered, and [[Boot sequence|booted up]], provides [[techscanning]].


{{Face Equipment Navbox}}
[[Category:Scanners]]
[[Category:Scanners]]
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