19,173
edits
(Basic description) |
Trashmonks (talk | contribs) |
||
(8 intermediate revisions by 4 users not shown) | |||
Line 22: | Line 22: | ||
| tilecolors = gy | | tilecolors = gy | ||
| renderstr = ] | | renderstr = ] | ||
| extra = {{Extra info|powerloadsensitive = yes | leakswhenbroken = 10-20}} | | extra = {{Extra info|powerloadsensitive = yes | metal = yes | leakswhenbroken = 10-20}} | ||
| inheritingfrom = | | inheritingfrom = BaseUtilityBracelet | ||
| dynamictable = {{Dynamic object|Items|Slip Ring}} | | dynamictable = {{Dynamic object|Items|Slip Ring}} | ||
| unidentifiedimage = slip ring unidentified.png | | unidentifiedimage = slip ring unidentified.png | ||
Line 35: | Line 35: | ||
+5% chance to slip away from natural melee attacks{{)}}}} | +5% chance to slip away from natural melee attacks{{)}}}} | ||
| categories = Bracelets | | categories = Bracelets | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
A {{name}} gives a large bonus to [[saves]] against being [[latched onto]] and also gives a small chance to avoid melee attacks that might otherwise pass the wearer's {{DV}}[[DV]]. It requires a supply of any slippery liquid — such as {{favilink|gel}}, {{favilink|ink}}, {{favilink|oil}}, or {{favilink|slime}} — to function. However, the [[jacked]] and [[fitted with suspensors]] mods allow it to be powered by electricity instead.{{Code Reference|class=LiquidFueledPowerPlant}}{{Code Reference|class=SlipRing}} | |||
{{name|pluralcaps}} may be [[overloaded]], improving the save bonus to +19 and the "slip away" chance to 6%. | |||
{{references|2.0.202.96}} | |||
{{Arm Equipment Navbox}} |