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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|displacer|{{(}}displacer{{)}}}} bracelet}} | | title = {{Qud text|{{Qud shader|displacer|{{(}}displacer{{)}}}} bracelet}} | ||
Line 11: | Line 10: | ||
| commerce = 90 | | commerce = 90 | ||
| energycellrequired = yes | | energycellrequired = yes | ||
| chargeused = 1 | |||
| chargefunction = SpatialTransposer | |||
| id = Displacer Bracelet | | id = Displacer Bracelet | ||
| complexity = 4 | | complexity = 4 | ||
Line 18: | Line 19: | ||
| candisassemble = yes | | candisassemble = yes | ||
| colorstr = &B | | colorstr = &B | ||
| tilecolors = YB | |||
| renderstr = ] | | renderstr = ] | ||
| extra = {{Extra info|empsensitive = yes | energycellrequired = yes | realitydistortionbased = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes | energycellrequired = yes | realitydistortionbased = yes}} | ||
| inheritingfrom = | | inheritingfrom = BaseUtilityBracelet | ||
| dynamictable = {{Dynamic object|Items|Displacer Bracelet}} | |||
| unidentifiedimage = displacer bracelet unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = metal bracelet | |||
| wornon = Arm | | wornon = Arm | ||
| supportedmods = CommonMods,ElectronicsMods | |||
| desc = Hieroglyphs of fluctation are incised on the inner surface of this shiny metal torus. | | desc = Hieroglyphs of fluctation are incised on the inner surface of this shiny metal torus. | ||
| categories = Bracelets | | categories = Bracelets | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE -- | <!-- END QBE --> | ||
A '''displacer bracelet''' is an [[artifact]] worn on the arm that, when powered and activated, | A '''displacer bracelet''' is an [[artifact]] worn on the arm that, when powered and activated, sustains a constant teleportation effect on the wearer each turn. | ||
Each turn, a number from zero to the displacer bracelet's maximum range (default 2) is randomly selected. If the number is higher than 0, the wearer is teleported to a random open cell within X distance, where X is the number that was randomly selected. Otherwise, if 0 is selected, nothing happens. This effect is continuous and occurs every turn, consuming 1 charge each time the teleportation effect activates. With the default range, this means that the player will teleport 2 out of every 3 turns (whenever the random number selected is not zero). {{Code Reference|class=Displacer|name=Displacer}} | |||
[[Overloaded|Overloading]] a displacer bracelet increases its maximum range by +2 (to 4) and increases its charge consumption to 4 charge per successful teleport. <ref name="Displacer" /> | |||
Multiple equipped displacer bracelets can stack and cause several teleports per turn. The teleportation can place the wearer in an unexplored area or on the other side of a wall as long as the target cell is within range. Activating or deactivating the bracelet is an action that costs only 100 [[action points]], or 1/10 of a turn. The bracelet functions only if equipped in an arm slot while activated. The activated bracelet is affected by [[normality]], which can prevent it from working. {{Code Reference| class = Displacer}} | |||
==Tips== | |||
{{opinion}} | |||
* Useful outside of combat for getting to the 'other side' of an NPC without moving the NPC. | |||
* Due to the typically limited range of the displacer bracelet, it is not usually practical to get to unexplored areas other than teleporting past 1 tile thick walls. | |||
* Can be somewhat difficult to manage the player character's movement while a displacer bracelet is active, due to the randomized nature of the displacements. | |||
==References== | ==References== | ||
<references /> | <references /> | ||
{{Arm Equipment Navbox}} |