Random-point recoiler: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(19 intermediate revisions by 5 users not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|random-point recoiler}}
| title = {{Qud text|random-point recoiler}}
| image = randompoint recoiler.png
| image = randompoint recoiler.png
| overrideimages = {{altimage start}}{{altimage | randompoint recoiler identified.png | type = identified}}{{altimage | randompoint recoiler unidentified.png | type = unidentified}}{{altimage end}}
| weight = 1
| featureweightinfo = yes
| commerce = 15
| chargeused = 2500
| chargeused = 2500
| chargefunction = Teleportation
| chargefunction = Teleportation
| weight = 1
| id = Ruin Recoiler
| commerce = 15
| complexity = 3
| complexity = 3
| tier = 4
| tier = 4
Line 12: Line 16:
| candisassemble = yes
| candisassemble = yes
| colorstr = &amp;y
| colorstr = &amp;y
| tilecolors = yr
| renderstr = ♦
| renderstr = ♦
| id = Ruin Recoiler
| extra = {{Extra info|empsensitive = yes | metal = yes}}
| inheritingfrom = BaseRecoiler
| inheritingfrom = BaseRecoiler
| dynamictable = {{Dynamic object|Items|Ruin Recoiler}}
| unidentifiedimage = randompoint recoiler unidentified.png
| unidentifiedname = {{Qud shader|c|{{(}}small stone{{)}}}}
| unidentifiedaltname = small circular stone
| supportedmods = CommonMods,ElectronicsMods
| desc = A small crystalline disk with a recessed button on top.
| desc = A small crystalline disk with a recessed button on top.
| categories = Recoilers
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
A {{Name}} or, perhaps more aptly, '''ruin recoiler''' is a [[recoiler]] that leads to a fixed ruins site or historic site, which is chosen randomly at the moment the item spawns.{{Code Reference | class = RandomRuinRecoiler}}
An individual random-point recoiler is named according to its destination. For example, if one goes to a place called Retroversion Hyperboloid Sammu, it will be named {{Qud text | &amp;yRetroversion Hyperboloid Sammu recoiler}}.
In tinkering contexts, such as the tinkering screen and data disks, they are referred to as a whole by the name {{Name}}.
== Tips ==
{{opinion}}
* If the player has a surplus of 1, 2 and 3 bits, repeatedly creating {{name|plural}} can be a quick way to establish shortcuts around Qud, facilitating quicker access to locations such as the {{favilink|Six Day Stilt}}.  Undesired recoilers may be scrapped.
* {{name|plural}} may lead to a high-tier areas such as the {{favilink|Palladium Reef}} or {{favilink|Moon Stair}}, depositing the player in a dangerous situation.
* Particularly beautiful ruins may be cleared out and used as a home base for the player.
== References ==
[[Category:Recoilers]]
[[Category:Recoilers]]
19,173

edits

Navigation menu