Door: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(5 intermediate revisions by 2 users not shown)
Line 4: Line 4:
| image = door.png
| image = door.png
| overrideimages = {{altimage start}}{{altimage | door closed.png | type = closed}}{{altimage | door open.png | type = open}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | door closed.png | type = closed}}{{altimage | door open.png | type = open}}{{altimage end}}
| hp = 10
| hp = 25
| av = 2
| av = 2
| dv = -10
| dv = -10
| ma = 0
| weight = 50
| weight = 50
| featureweightinfo = no
| featureweightinfo = no
Line 15: Line 14:
| tilecolors = yy
| tilecolors = yy
| renderstr = +
| renderstr = +
| extra = {{Extra info|weight = 50 | solid = no | flyover = no | animatable = yes}}
| extra = {{Extra info|weight = 50 | flyover = no | animatable = yes}}
| inheritingfrom = Furniture
| inheritingfrom = MountedFurniture
| dynamictable = {{Dynamic object|AnimatableFurniture|Door}}
| dynamictable = {{Dynamic object|AnimatableFurniture|Door}}
| desc = A simple portal.
| desc = The slate is touched with years of handprints and a ring of rust flakes off the top of the hinges. The door continues, though, its stubborn assertion of 'in' and 'out'.
| categories = Doors
| categories = Doors
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
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