Nachash tree: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(3 intermediate revisions by 2 users not shown)
Line 4: Line 4:
| image = nachash tree.png
| image = nachash tree.png
| overrideimages = {{altimage start}}{{altimage | nachash tree.png | type = random sprite #1}}{{altimage | nachash tree variation 1.png | type = random sprite #2}}{{altimage | nachash tree variation 2.png | type = random sprite #3}}{{altimage | nachash tree variation 3.png | type = random sprite #4}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | nachash tree.png | type = random sprite #1}}{{altimage | nachash tree variation 1.png | type = random sprite #2}}{{altimage | nachash tree variation 2.png | type = random sprite #3}}{{altimage | nachash tree variation 3.png | type = random sprite #4}}{{altimage end}}
| hp = 10
| hp = 25
| av = 2
| av = 2
| dv = -10
| dv = -10
| ma = 0
| weight = 200
| weight = 200
| featureweightinfo = no
| featureweightinfo = no
Line 16: Line 15:
| isplant = yes
| isplant = yes
| extra = {{Extra info|weight = 200 | hurtbydefoliant = 2}}
| extra = {{Extra info|weight = 200 | hurtbydefoliant = 2}}
| inheritingfrom = Plant
| inheritingfrom = Tree
| dynamictable = {{Dynamic object|BaroqueRuins_Plants|Nachash Tree}} </br>{{Dynamic object|DeepJungle_Plants|Nachash Tree}}
| dynamictable = {{Dynamic object|BaroqueRuins_Plants|Nachash Tree}} </br>{{Dynamic object|DeepJungle_Plants|Nachash Tree}}
| desc = Moss-slick shoots coil at the crown of a slouching trunk like the she-medusa. Air musses them into more disarray.
| desc = Moss-slick shoots coil at the crown of a slouching trunk like the she-medusa. Air musses them into more disarray.
| categories = Plants
| categories = Plants
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
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