22
edits
m (→Mutations) |
(Added a way to remove Q Girl's life loop, for the sake of making her page equivalent to Otho's.) |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 9: | Line 9: | ||
| ma = 9 | | ma = 9 | ||
| marange = 9 | | marange = 9 | ||
| weight = | | weight = 201 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Q Girl | | id = Q Girl | ||
Line 19: | Line 19: | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = NPC | | role = NPC | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | uniquechara = yes | waterritualable = yes | bodytype = Humanoid}} | ||
| inheritingfrom = Barathrumite | | inheritingfrom = Barathrumite | ||
| quickness = 100 | | quickness = 100 | ||
Line 40: | Line 40: | ||
| gender = female | | gender = female | ||
| pronouns = she/her | | pronouns = she/her | ||
| inventory = {{inventory|BarathrumiteSafetyBand|1|no|100}}{{inventory|Ulnar Stimulators|1|no|100}}{{inventory|Strength Exo|1|no|100}}{{inventory|Plastifer Sneakers|1|no|100}}{{inventory|Polyhedral Rings|1|no|100}}{{inventory|Rough Agate|0-1|no|100}}{{inventory|Rough Jasper|0-1|no|100}}{{inventory|Rough Amethyst|0-1|no|100}}{{inventory|Rough Sapphire|0-1|no|100}}{{inventory|Rough Emerald|0-1|no|100}}{{inventory|Overloaded Laser Pistol|2|no|100}}{{inventory|CyberneticsCreditWedge_Cheap|1|no|100}} | | inventory = {{inventory|BarathrumiteSafetyBand|1|no|100|no}}{{inventory|Ulnar Stimulators|1|no|100|no}}{{inventory|Strength Exo|1|no|100|no}}{{inventory|Plastifer Sneakers|1|no|100|no}}{{inventory|Polyhedral Rings|1|no|100|no}}{{inventory|Rough Agate|0-1|no|100|no}}{{inventory|Rough Jasper|0-1|no|100|no}}{{inventory|Rough Amethyst|0-1|no|100|no}}{{inventory|Rough Sapphire|0-1|no|100|no}}{{inventory|Rough Emerald|0-1|no|100|no}}{{inventory|Overloaded Laser Pistol|2|no|100|no}}{{inventory|CyberneticsCreditWedge_Cheap|1|no|100|no}} | ||
| skills = {{SkillID to name|Customs_Tactful}} </br>{{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Disassemble}} </br>{{SkillID to name|Tinkering_Repair}} </br>{{SkillID to name|Tinkering_ReverseEngineer}} </br>{{SkillID to name|Tinkering_Tinker1}} </br>{{SkillID to name|Tinkering_Tinker2}} </br>{{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_Akimbo}} | | skills = {{SkillID to name|Customs_Tactful}} </br>{{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Disassemble}} </br>{{SkillID to name|Tinkering_Repair}} </br>{{SkillID to name|Tinkering_ReverseEngineer}} </br>{{SkillID to name|Tinkering_Tinker1}} </br>{{SkillID to name|Tinkering_Tinker2}} </br>{{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_Akimbo}} | ||
| mutations = {{creature mutation|{{MutationID to name|HeightenedAgility}}|3|26}} </br>{{creature mutation|{{MutationID to name|Quills}}|6|26}} | | mutations = {{creature mutation|{{MutationID to name|HeightenedAgility}}|3|26}} </br>{{creature mutation|{{MutationID to name|Quills}}|6|26}} | ||
Line 47: | Line 47: | ||
=pronouns.Possessive= hair is a quasar of red ochre and indigo in the blanched light of the workshop. =pronouns.Possessive= cartilage is pierced by polyhedral rings that spin in antinomy to the cave's simple geometry. Beneath the quills =pronouns.possessive= skin is decorated in furcate lines, fantastic elaborations on the patterns of discarded circuitboards. =pronouns.Subjective==verb:'re:afterpronoun= surrounded by apparatuses of =pronouns.possessive= own creation. Through the harmony of those machines, =pronouns.subjective= =verb:cut= a swath through the entropic brine that sizzles around =pronouns.objective= in a loudening chorus. | =pronouns.Possessive= hair is a quasar of red ochre and indigo in the blanched light of the workshop. =pronouns.Possessive= cartilage is pierced by polyhedral rings that spin in antinomy to the cave's simple geometry. Beneath the quills =pronouns.possessive= skin is decorated in furcate lines, fantastic elaborations on the patterns of discarded circuitboards. =pronouns.Subjective==verb:'re:afterpronoun= surrounded by apparatuses of =pronouns.possessive= own creation. Through the harmony of those machines, =pronouns.subjective= =verb:cut= a swath through the entropic brine that sizzles around =pronouns.objective= in a loudening chorus. | ||
| categories = Unique Characters | | categories = Unique Characters | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
Line 89: | Line 89: | ||
=== Life Loop === | === Life Loop === | ||
Q Girl will always come equipped with a {{favilink|life loop}}, a special item which only she and {{favilink|Otho}} possess. The life loop is a piece of equipment worn on the arm, granting its wearer no bonuses. The life loop will be permanently equipped on Q Girl's arm (usually her right arm) and cannot be removed; additionally, it will make the arm it is equipped on immune to dismemberment. The loop will always be slotted with a {{favilink|chem cell}} at 100% charge, though it does not require power to function. | Q Girl will always come equipped with a {{favilink|life loop}}, a special item which only she and {{favilink|Otho}} possess. The life loop is a piece of equipment worn on the arm, granting its wearer no bonuses. The life loop will be permanently equipped on Q Girl's arm (usually her right arm) and cannot be removed, short of extraordinary measures like making her consume the [[Cloaca Surprise]]; additionally, it will make the arm it is equipped on immune to dismemberment. The loop will always be slotted with a {{favilink|chem cell}} at 100% charge, though it does not require power to function. | ||
The life loop will cause Q Girl to teleport to [[Barathrum's Study]] and be healed to full health when her [[hitpoints]] reach 0, rather than dying. This will not consume the life loop, meaning it is essentially impossible for Q Girl to die so long as she is wearing the loop.{{Code Reference|class=RecoilOnDeath}}{{File Ref|file=ObjectBlueprints|name=Object}} This is intended to prevent the main quest from soft locking since she is required to be alive for several quests and has the chance of dying during [[A Call to Arms]]. | The life loop will cause Q Girl to teleport to [[Barathrum's Study]] and be healed to full health when her [[hitpoints]] reach 0, rather than dying. This will not consume the life loop, meaning it is essentially impossible for Q Girl to die so long as she is wearing the loop.{{Code Reference|class=RecoilOnDeath}}{{File Ref|file=ObjectBlueprints|name=Object}} This is intended to prevent the main quest from soft locking since she is required to be alive for several quests and has the chance of dying during [[A Call to Arms]]. | ||
Line 100: | Line 100: | ||
=== Mutations === | === Mutations === | ||
Being an urshiib, Q Girl possesses the {{favilink|Quills}} mutation at | Being an urshiib, Q Girl possesses the {{favilink|Albino}} mutation, the {{favilink|Quills}} mutation at level 6, and the {{favilink|Triple-jointed}} mutation at level 3.<ref name="Object"/> Quills provides Q Girl with damage reflection, immunity to the quills of other creatures, and the "Quill Fling" activated ability, which allows Q Girl to fire a portion of her quills to deal damage to adjacent creatures. She will also possess {{favilink page|Data:Quills}}, natural equipment worn on her body that can't be removed, providing her with an additional {{AV}}4 [[AV]]. Triple-jointed will grant Q Girl an additional 3 [[Agility]]. | ||
=== Self Preservation === | === Self Preservation === | ||
Line 120: | Line 120: | ||
* The gemstones are good to trade for because at the point the player will most likely meet her (after [[More Than a Willing Spirit]]), the gemstones will be the most efficient value/weight item the player will have. They are also trade goods, so the value will always be the same. | * The gemstones are good to trade for because at the point the player will most likely meet her (after [[More Than a Willing Spirit]]), the gemstones will be the most efficient value/weight item the player will have. They are also trade goods, so the value will always be the same. | ||
{{References|2.0. | {{References|2.0.206.66}} | ||
{{Creature Navbox|Barathrumites|uniquecommon}} | {{Creature Navbox|Barathrumites|uniquecommon}} | ||
[[Category:Unique Characters]] | [[Category:Unique Characters]] | ||
[[Category:Barathrumites]] | [[Category:Barathrumites]] |
edits