Data:Barbed midleg: Difference between revisions

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(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
 
(One intermediate revision by the same user not shown)
Line 10: Line 10:
| renderstr = \
| renderstr = \
| inheritingfrom = NaturalWeapon
| inheritingfrom = NaturalWeapon
| desc = A hideous specimen.
| desc = {{Qud shader|rules|{{(}}Strength Bonus Cap: 1000
 
{{Qud shader|rules|{{(}}Strength Bonus Cap: 1000
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
| categories = Natural Weapons
| categories = Natural Weapons
| gameversion = 2.0.202.92
| gameversion = 2.0.204.52
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 19:31, 21 January 2023

barbed midleg
\
4/1004
PV/Max PV
♥
1d10
average: 5.5range: 1-10
Skill Used

Long Blade

Character

\

ID?Use this ID to Wish for the item

Agolzvuv_Midleg_Barbs

barbed midleg

Strength Bonus Cap: 1000
Weapon Class: Long Blades (increased penetration on critical hit)

Perfect