Armor (AV): Difference between revisions

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start with a base AV score of 0.|[[Ten Things You Should Do When You Start to Play]]}}
start with a base AV score of 0.|[[Ten Things You Should Do When You Start to Play]]}}


AV, or {{AV}}, is calculated by adding together all of the following values. bar.
* The AV value of all of the character's equipped armor and mutations (not counting shields).
* Additional AV from sources such as the [[Calloused]] skill, the [[Density_(cooking_effect)|density]] effect, or any inherent AV based on creature type.
* The AV value of one equipped shield if the attack is determined to be blocked by that shield.
AV value (not including additional AV from [[Block|shield block]]) can also be seen in-game on the sidebar or overlay.
==Items by AV==
==Items by AV==
Search by body slots to see only gear wearable on that slot!
Search by body slots to see only gear wearable on that slot!