Ironshroom: Difference between revisions

Jump to navigation Jump to search
(blurb, info about bleed)
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
Line 4: Line 4:
| lv = 1
| lv = 1
| weight = 200
| weight = 200
| id = Ironshroom
| colorstr = &c
| colorstr = &c
| renderstr = ♂
| renderstr = ♂
| id = Ironshroom
| isplant = yes
| isplant = yes
| role = Minion
| inheritingfrom = BaseFungus
| strength = 6+1d3+0d2
| agility = 8+1d3+0d2
| toughness = 12+1d3+0d2
| intelligence = 3+1d2+0d2-1
| willpower = 3+1d2+0d2-1
| ego = 3+1d2+0d2-1
| acid = -10
| acid = -10
| electric = 50
| electric = 50
Line 14: Line 20:
| heat = -10
| heat = -10
| faction = {{creature faction|{{FactionID to name|Fungi}}|100}}
| faction = {{creature faction|{{FactionID to name|Fungi}}|100}}
| demeanor = neutral
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|2|3}}
| desc = This fungal hypha is encased in a razor-sharp metallic exoskeleton.
| desc = This fungal hypha is encased in a razor-sharp metallic exoskeleton.
| categories = Fungus
}}
}}
[[Category:Fungus]]
[[Category:Fungus]]
The {{name}} is similar to the {{favilink|young ivory}} in that creatures will become damaged if they step on the same tile as this fungus. However, the {{name}} is not hidden to the player, and the damage is more significant. Creatures are also able to step on and injure themselves multiple times, unlike the {{favilink|young ivory}} only striking after first reveal.
The {{name}} is similar to the {{favilink|young ivory}} in that creatures will become damaged if they step on the same tile as this fungus. However, the {{name}} is not hidden to the player, and the damage is more significant. Creatures are also able to step on and injure themselves multiple times, unlike the {{favilink|young ivory}} only striking after first reveal.


If a creature steps on an {{name}}, they take {{heart}}{{dice tooltip|1d10}} instant damage, and is inflicted with a [[bleeding|bleed]] of {{heart}}{{dice tooltip|1d3}} damage a turn at a difficulty save of 30.
If a creature steps on an {{name}}, they take {{heart}}{{dice tooltip|1d10}} instant damage, and is inflicted with a [[bleeding|bleed]] of {{heart}}{{dice tooltip|1d3}} damage a turn at a difficulty save of 30.