Liquid-cooled: Difference between revisions

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(use infobox)
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{{As Of Patch|2.0.200.80}}
{{As Of Patch|2.0.200.86}}
{{Mod
{{Mod
| title     = {{qud shader|B|liquid-cooled}}
| title         = {{qud shader|B|liquid-cooled}}
| type       = Firearm
| type         = Firearm
| id         = ModLiquidCooled
| id           = ModLiquidCooled
| rarity     = U
| rarity       = U
| tinkerable = yes
| tinkerable   = yes
| tinkertier = 3
| canautotinker = no
| nativetier = 3
| tinkertier   = 3
| difficulty = 2
| nativetier   = 3
| complexity = 2
| difficulty   = 2
| value     = 1.2
| complexity   = 2
| desc       =Liquid-cooled: This weapon's rate of fire is increased, but it requires pure water to function. When fired, there's a (15-Tier) % chance that 1 dram is consumed.
| value         = 1.2
| desc         =Liquid-cooled: This weapon's rate of fire is increased, but it requires pure water to function. When fired, there's a (15-Tier) % chance that 1 dram is consumed.
| restriction=Must have a rate of fire greater than 1 and consume 1 ammo per shot
| restriction=Must have a rate of fire greater than 1 and consume 1 ammo per shot
}}
}}