Time Dilation: Difference between revisions

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This mutation grants the "Time Dilation" activated ability, which when used, will cause any creature within 9 tiles of the player to receive a [[Quickness]] penalty determined by their proximity to the player and the player's mutation level. This 9 tile radius is effective in a square area centered on the player, translating to a full effect area of 19 x 19 tiles.  
This mutation grants the "Time Dilation" activated ability, which when used, will cause any creature within 9 tiles of the player to receive a [[Quickness]] penalty determined by their proximity to the player and the player's mutation level. This 9 tile radius is effective in a square area centered on the player, translating to a full effect area of 19 x 19 tiles.  


Time Dilation's Quickness penalty is calculated as a percentage of the target's base Quickness score. A creature's effective quickness cannot be reduced below zero.{{Code Reference|namespace=XRL.World|class=Statistic}} Time Dilation will always apply at least a 1-point quickness penalty.{{Code Reference|namespace=XRL.World.Effects|class=TimeDilated}}
Time Dilation's Quickness penalty is calculated as a percentage of the target's base Quickness score. A creature's effective Quickness cannot be reduced below zero.{{Code Reference|namespace=XRL.World|class=Statistic}} Time Dilation will always apply at least a 1-point Quickness penalty.{{Code Reference|namespace=XRL.World.Effects|class=TimeDilated}}


== Formula ==
== Formula ==
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|}
== Advancement Table ==
== Advancement Table ==
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right: 2.5em;">
{| class="wikitable"
{| class="wikitable"
| rowspan="2" style="border-top:1px solid transparent;border-left:1px solid transparent;" |  
! rowspan="2" | Mutation<br>Level
! colspan="3" | Quickness penalty
! colspan="3" | Quickness Penalty
|-
|-
! Distance 1
! Distance 1
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! Distance 7
! Distance 7
|-
|-
! Level 1
| 1
| 57.6%
| 57.6%
| 22.5%
| 22.5%
| 3.6%
| 3.6%
|-
|-
! Level 2
| 2
| 60.8%
| 60.8%
| 23.7%
| 23.7%
| 3.8%
| 3.8%
|-
|-
! Level 3
| 3
| 64.0%
| 64.0%
| 25.0%
| 25.0%
| 4.0%
| 4.0%
|-
|-
! Level 4
| 4
| 67.2%
| 67.2%
| 26.2%
| 26.2%
| 4.2%
| 4.2%
|-
|-
! Level 5
| 5
| 70.4%
| 70.4%
| 27.5%
| 27.5%
| 4.4%
| 4.4%
|-
|-
! Level 6
| 6
| 73.6%
| 73.6%
| 28.7%
| 28.7%
| 4.6%
| 4.6%
|-
|-
! Level 7
| 7
| 76.8%
| 76.8%
| 30.0%
| 30.0%
| 4.8%
| 4.8%
|-
|-
! Level 8
| 8
| 80.0%
| 80.0%
| 31.2%
| 31.2%
| 5.0%
| 5.0%
|-
|-
! Level 9
| 9
| 83.2%
| 83.2%
| 32.5%
| 32.5%
| 5.2%
| 5.2%
|-
|-
! Level 10
| 10
| 86.4%
| 86.4%
| 33.7%
| 33.7%
| 5.4%
| 5.4%
|}
</div>
<div style="margin-right: 2.5em;">
{| class="wikitable"
! rowspan="2" | Mutation<br>Level
! colspan="3" | Quickness Penalty
|-
|-
! Level 11
! Distance 1
! Distance 4
! Distance 7
|-
| 11
| 89.6%
| 89.6%
| 35.0%
| 35.0%
| 5.6%
| 5.6%
|-
|-
! Level 12
| 12
| 92.8%
| 92.8%
| 36.2%
| 36.2%
| 5.8%
| 5.8%
|-
|-
! Level 13
| 13
| 96.0%
| 96.0%
| 37.5%
| 37.5%
| 6.0%
| 6.0%
|-
|-
! Level 14
| 14
| 99.2%
| 99.2%
| 38.7%
| 38.7%
| 6.2%
| 6.2%
|-
|-
! Level 15
| 15
| 102.4%
| 102.4%
| 40.0%
| 40.0%
| 6.4%
| 6.4%
|-
| 16
| 105.6%
| 41.2%
| 6.6%
|-
| 17
| 108.8%
| 42.5%
| 6.8%
|-
| 18
| 112%
| 43.7%
| 7%
|-
| 19
| 115.2%
| 45%
| 7.2%
|-
| 20
| 118.4%
| 46.2%
| 7.4%
|}
</div>
<div style="margin-right: 2.5em;">
{| class="wikitable"
! rowspan="2" | Mutation<br>Level
! colspan="3" | Quickness Penalty
|-
! Distance 1
! Distance 4
! Distance 7
|-
| 21
| 121.6%
| 47.5%
| 7.6%
|-
| 22
| 124.8%
| 48.7%
| 7.8%
|-
| 23
| 128%
| 50%
| 8%
|-
| 24
| 131.2%
| 51.2%
| 8.2%
|-
| 25
| 134.4%
| 52.5%
| 8.4%
|-
| 26
| 137.6%
| 53.7%
| 8.6%
|-
| 27
| 140.8%
| 55%
| 8.8%
|-
| 28
| 144%
| 56.2%
| 9%
|-
| 29
| 147.2%
| 57.5%
| 9.2%
|-
| 30
| 150.4%
| 58.7%
| 9.4%
|}
|}
</div>
<div style="margin-right: 2.5em;">
== Advantages & Disadvantages ==  
== Advantages & Disadvantages ==  
{{Opinion}}
{{Opinion}}