Carapace: Difference between revisions
Jump to navigation
Jump to search
(→Advancement Table: reformatted numbers so its closer to ingame presentation) |
(Provided some of the missing information requested.) |
||
Line 10: | Line 10: | ||
| desc = +(3 Floor(Level / 2)) AV\n-(7 - Ceiling(Level / 2)) DV\n+(5 + 5 * Level) Heat Resistance\n+(5 + 5 * Level) Cold Resistance\nYou may tighten your carapace to receive double the AV bonus\nCannot wear armor\n+400 reputation with &Ctortoises&y\n(35 - Level * 2)% chance of becoming immobilized when knocked prone | | desc = +(3 Floor(Level / 2)) AV\n-(7 - Ceiling(Level / 2)) DV\n+(5 + 5 * Level) Heat Resistance\n+(5 + 5 * Level) Cold Resistance\nYou may tighten your carapace to receive double the AV bonus\nCannot wear armor\n+400 reputation with &Ctortoises&y\n(35 - Level * 2)% chance of becoming immobilized when knocked prone | ||
| realitydistort = no | | realitydistort = no | ||
}} | }}Tightening one's carapace is an action that takes one standard turn length, doubling the AV bonus the carapace gives (at the base level, this will add an additional 3 AV); however, most non-mental actions (e.g. moving, attacking, using [[Stinger (Poisoning Venom)|Sting]] or applying injectors; oddly, beginning sprinting is excluded from this) and some mental actions (including but not limited to use of [[Teleportation]]) will loosen the carapace, as will waiting more than one turn.{{Missing info|Need a description of how being immobilized works}} | ||
{{Missing info|Need a description of | |||
== Advancement Table == | == Advancement Table == | ||
Line 103: | Line 102: | ||
===Disadvantages=== | ===Disadvantages=== | ||
*At low levels, the [[DV]] penalty is strong enough to outweigh the [[AV]] bonus. | *At low levels, the [[DV]] penalty is strong enough to outweigh the [[AV]] bonus. | ||
*Recovering from prone | *Recovering from prone may take longer. | ||
*Permanently takes up the player's body slot. | *Permanently takes up the player's body slot. | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |