Flamethrower: Difference between revisions
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== Temperature Effect == | == Temperature Effect == | ||
Each of the {{name|possessive}} nine projectiles also have a temperature-increasing effect that is strong enough to set most things on fire and cause additional [[burning]] damage. | Each of the {{name|possessive}} nine projectiles also have a temperature-increasing effect that is strong enough to set most things on fire, vaporize liquids into [[gases]], and cause additional [[burning]] damage. | ||
* Each projectile increases the temperature of objects in the cells they pass through by {{dice tooltip|8d20}} degrees.{{Code Reference|class=TemperatureOnEntering}} | * Each projectile increases the temperature of objects in the cells they pass through by {{dice tooltip|8d20}} degrees.{{Code Reference|class=TemperatureOnEntering}} | ||
* Each projectile increases the temperature of creatures or objects that are hit by an additional {{dice tooltip|4d20}} degrees.{{Code Reference|class=TemperatureOnHit}} | * Each projectile increases the temperature of creatures or objects that are hit by an additional {{dice tooltip|4d20}} degrees.{{Code Reference|class=TemperatureOnHit}} | ||
There is no limit to the total cumulative temperature increase that can be incurred by successive flamethrower attacks. | There is no limit to the total cumulative temperature increase that can be incurred by successive flamethrower attacks. | ||
{{masked gif | img = flamethrower demo static.png | gif = flamethrower demo animated.gif }} | |||
== Obtaining == | == Obtaining == |