Blinking Tic: Difference between revisions

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* The player must constantly be astrally tethered to counteract it's effects
* The player must constantly be astrally tethered to counteract it's effects
* Sources of constant normality fields can be difficult to locate
* Sources of constant normality fields can be difficult to locate
* Astral tethering impedes many other mental mutations
== References ==
== References ==
<references/>
<references/>
{{Mutation Navbox}}
{{Mutation Navbox}}