Butchery: Difference between revisions
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m (fix mysterious cargo bug that makes no sense (Characters.Corpse not returning correctly-capitalized object ID for goat or bear????)) |
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{{name}} is a [[Cooking and Gathering]] skill that can be bought for 50 sp when the buyer has at least 15 intelligence, ignoring temporary boosts. It can be used to butcher a variety of animal ingredients that can either be eaten raw by a character with the | {{name}} is a [[Cooking and Gathering]] skill that can be bought for 50 sp when the buyer has at least 15 intelligence, ignoring temporary boosts. It can be used to butcher a variety of animal ingredients that can either be eaten raw by a character with the {{favilink|Carnivorous}} mutation, or preserved into [[:Category:Preserved Food|cooking ingredients]] that can be used by characters with the [[Meal Preparation]] skill. This takes one full turn and will also splatter blood to adjacent cells. | ||
Players with the Butchery skill will automatically butcher valid corpses as long as there are no hostiles nearby. This automatic butchering can be turned off in the abilities menu. | Players with the Butchery skill will automatically butcher valid corpses as long as there are no hostiles nearby. This automatic butchering can be turned off in the abilities menu. |