Gravity grenade: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{ | A {{qud shader|K|gravity}} {{qud shader|y|grenade}} is a grenade that pulls things caught within the blast towards the epicenter. | ||
| | |||
| | There are different versions of the gravity grenade at different strengths: | ||
{{Grenade Query|GravityGrenade}} | |||
| | |||
{|wikitable | |||
! Grenade | |||
! Radius | |||
! Force | |||
|- | |||
| {{Favilink|Gravity grenade mk I}} | |||
| 4 | |||
| 4000. dropping off 750 every tile from epicenter | |||
|- | |||
| {{Favilink|Gravity grenade mk II}} | |||
| 5 | |||
| 8000. dropping off 1250 every tile from epicenter | |||
|- | |||
| {{Favilink|Gravity grenade mk III}} | |||
| 6 | |||
| 17500. dropping off 2000 every tile from epicenter | |||
|} | |||
{{Code Reference|class=GravityGrenade|name=GravityGrenade}}<ref><code>ObjectBlueprints.xml</code></ref> | |||
== Implosion == | == Implosion == |