Lurking beth: Difference between revisions
Jump to navigation
Jump to search
Trashmonks (talk | contribs) |
m (favilink) |
||
Line 33: | Line 33: | ||
A {{name}} is a creature that remains hidden until a player walks over it. It then bursts upward out of the ground, dealing {{Heart}}{{Dice tooltip|2d10+5}} damage and applying an additional [[bleeding]] effect. | A {{name}} is a creature that remains hidden until a player walks over it. It then bursts upward out of the ground, dealing {{Heart}}{{Dice tooltip|2d10+5}} damage and applying an additional [[bleeding]] effect. | ||
Multiple {{name}} will appear together in clusters of {{Dice tooltip|1d6}} connected tiles. They are commonly found in | Multiple {{name}} will appear together in clusters of {{Dice tooltip|1d6}} connected tiles. They are commonly found in {{favilink|Bethesda Susa}}. | ||
You can attack and destroy a {{name}} by force attacking (Ctrl+<Direction>) into an empty square. If a {{name}} is present in that square, you will attack it and a message will appear in the message log indicating that it was attacked and/or destroyed. | You can attack and destroy a {{name}} by force attacking (Ctrl+<Direction>) into an empty square. If a {{name}} is present in that square, you will attack it and a message will appear in the message log indicating that it was attacked and/or destroyed. |