Electric snail shell: Difference between revisions

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m (Restore to match ObjectBlueprints data)
Tag: Manual revert
(Updated by egocarib with game version 2.0.203.31 using QBE v1.0rc2)
Line 15: Line 15:
| renderstr = ]
| renderstr = ]
| inheritingfrom = BaseHelmet
| inheritingfrom = BaseHelmet
| dynamictable = {{Dynamic object|Items|Electric Snail Shell}} </br>{{Dynamic object|Headwear|Electric Snail Shell}} </br>{{Dynamic object|Deathlands_Creatures|Electric Snail Shell}}
| dynamictable = {{Dynamic object|Headwear|Electric Snail Shell}} </br>{{Dynamic object|Items|Electric Snail Shell}} </br>{{Dynamic object|Deathlands_Creatures|Electric Snail Shell}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Mollusks}}|200}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Mollusks}}|200}}
| wornon = Head
| wornon = Head
Line 21: Line 21:
| desc = The hollowed-out, xanthous shell of the electric snail armors the head while only minorly impairing vision.
| desc = The hollowed-out, xanthous shell of the electric snail armors the head while only minorly impairing vision.


{{Qud text|&R-1 To-Hit}}
{{Qud shader|rules|{{(}}+200 reputation with mollusks{{)}}}}
{{Qud shader|rules|{{(}}+200 reputation with mollusks{{)}}}}
{{Qud shader|R|{{(}}-1 To-Hit{{)}}}}
| categories = Helmets
| categories = Helmets
| gameversion = 2.0.203.20
| gameversion = 2.0.203.31
}}
}}
<!-- END QBE -->
<!-- END QBE -->