Kesehind: Difference between revisions

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(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by Kernelmethod with game version 2.0.206.38 using QBE v1.0rc2)
Line 9: Line 9:
| ma = 5
| ma = 5
| marange = 4+1d2
| marange = 4+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Kesehind
| id = Kesehind
Line 18: Line 18:
| corpse = Hindren Corpse
| corpse = Hindren Corpse
| corpsechance = 10
| corpsechance = 10
| role = Unspecified
| extra = {{Extra info|weight = 201 | uniquechara = yes | bodytype = Humanoid}}
| extra = {{Extra info|weight = 200 | uniquechara = yes | bodytype = Humanoid}}
| inheritingfrom = BaseHindren
| inheritingfrom = BaseHindren
| quickness = 100
| quickness = 100
Line 33: Line 32:
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 300
| xpvalue = 120
| xptier = 2
| xptier = 2
| faction = {{creature faction|{{FactionID to name|Hindren}}|99}}
| faction = {{creature faction|{{FactionID to name|Hindren}}|99}}
Line 39: Line 38:
| gender = hindren male
| gender = hindren male
| inventory = {{inventory|LeatherBracer|2|no|100|no}}{{inventory|Iron Buckler|1|no|100|no}}{{inventory|Ari|1|no|100|no}}{{inventory|Leather Armor|1|no|100|no}}{{inventory|Leather Boots|1|no|100|no}}{{inventory|Chain Gauntlets|1|no|100|no}}
| inventory = {{inventory|LeatherBracer|2|no|100|no}}{{inventory|Iron Buckler|1|no|100|no}}{{inventory|Ari|1|no|100|no}}{{inventory|Leather Armor|1|no|100|no}}{{inventory|Leather Boots|1|no|100|no}}{{inventory|Chain Gauntlets|1|no|100|no}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Axe_Decapitate}} </br>{{SkillID to name|Acrobatics_Jump}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Axe_Decapitate}} </br>{{SkillID to name|Shield}} </br>{{SkillID to name|SingleWeaponFighting}} </br>{{SkillID to name|Acrobatics_Jump}}
| mutations = {{creature mutation|{{MutationID to name|Horns}}|3|19}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|19}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|1|19}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|1|19}}
| mutations = {{creature mutation|{{MutationID to name|Horns}}|3|19}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|19}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|1|19}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|1|19}}
| desc = Muscle and hide, a face fixed in an unthinking glare and a weapon upon =pronouns.possessive= hip. =pronouns.Possessive= face-fur aligns itself along the edges of =pronouns.possessive= square-jawed scowl. You might feel guilty for thinking =pronouns.indicativeProximal= hindren a rank thug, were =pronouns.subjective= not so clearly enamored of the role.
| desc = Muscle and hide, a face fixed in an unthinking glare and a weapon upon =pronouns.possessive= hip. =pronouns.Possessive= face-fur aligns itself along the edges of =pronouns.possessive= square-jawed scowl. You might feel guilty for thinking =pronouns.indicativeProximal= hindren a rank thug, were =pronouns.subjective= not so clearly enamored of the role.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.204.52
| gameversion = 2.0.206.38
}}
}}
<!-- END QBE -->
<!-- END QBE -->