Shemesh Face: Difference between revisions
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| desc = Burning rubies, carnelians, and garnets are arranged as a warm and giving sun. Diminutive rocky orbs pass by in the near space of the visage, and in the far space a prism of freight lengthens into a wider void. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static. | | desc = Burning rubies, carnelians, and garnets are arranged as a warm and giving sun. Diminutive rocky orbs pass by in the near space of the visage, and in the far space a prism of freight lengthens into a wider void. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static. | ||
{{Qud shader|R|{{(}}+10 Heat Resistance{{)}}}} | {{Qud shader|R|{{(}}+10 Heat Resistance{{)}}}} | ||
{{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}} | {{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}} | ||
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{{Qud shader|C|{{(}}+1 Intelligence{{)}}}} | {{Qud shader|C|{{(}}+1 Intelligence{{)}}}} | ||
{{Qud shader|C|{{(}}+10 Quickness{{)}}}} | {{Qud shader|C|{{(}}+10 Quickness{{)}}}} | ||
{{Qud shader|rules|{{(}}Grants you Telepathy.{{)}}}} | |||
| categories = Masks | | categories = Masks | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |