Module:ColorParse: Difference between revisions
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m (bug fixes) |
m (more bugfixes) |
||
Line 57: | Line 57: | ||
function p.main(frame) | function p.main(frame) | ||
notxml = nil | local notxml = nil | ||
unbolded = false | local unbolded = false | ||
tildes = false | local tildes = false | ||
args = process_args.merge(true) | local args = process_args.merge(true) | ||
for i, arg in ipairs(args) do | for i, arg in ipairs(args) do | ||
if i ~= 1 then | if i ~= 1 then | ||
Line 72: | Line 72: | ||
end | end | ||
end | end | ||
returntext = p.parse(args[1], notxml) | |||
local returntext = p.parse(args[1], notxml) | |||
if tildes == true then | if tildes == true then | ||
returntext = p.linebreaks(returntext) | returntext = p.linebreaks(returntext) |
Revision as of 00:01, 13 November 2019
Documentation
[purge]
This module parses the game's color codes in strings and formats them for the wiki. This shouldn't be directly called anymore. Use Template:Qud text instead. If the text in question has pronouns in syntax =pronouns.(pronountype)= or a similar style, use Template:Grammar.
Usage
{{#invoke: ColorParse | parse |(your text here)}}
Code:
{{#invoke: ColorParse | parse |&RS&rt&Ko&yp&Ys&Rv&ra&Kl&yi&Yn&Rn&y}}
Result:
Stopsvalinn
local p = {}
local luatable = require'Module:Color'
local process_args = require'Module:ProcessArgs'
--[Utility stuff]--
function normalize(string, type)
type = type or ''
local b = string.gsub(string,"(~J211)", "")
if type == '' then
b = string.gsub(b,"([{}])", "")
elseif type == 'notxml' then
b = string.gsub(b,"(\\n)","\n")
end
return b
end
function p.linebreaks(frame)
local b = string.gsub(frame,"(~)\n","\n\n")
return b
end
--[ The main function. Takes the first argument and snips out stuff we don't need
--[ depending on regextype.
function p.parse(frame, regextype)
args = frame.args or {[1] = frame}
regextype = regextype
if regextype == nil then
if args[1]:match('&') ~= nil then
regextype = ''
args[1] = args[1]:gsub('amp;', '')
else
regextype = 'notxml'
end
end
--[Determine regex type]
local regex = "&(%w)([^&\n]*)"
local b = normalize(args[1],regextype)
local a = string.gsub(b, regex, function(color,text)
if text ~= nil and text ~= "" then
local hexcolor = luatable.parse(color)
if hexcolor == nil then
error ("There was no specified color for color code: " .. color)
end
text = text or ""
return "<span style=\"color: " .. hexcolor .. ";\">" .. text .. "</span>"
else
return ""
end
end)
return a
end
function p.main(frame)
local notxml = nil
local unbolded = false
local tildes = false
local args = process_args.merge(true)
for i, arg in ipairs(args) do
if i ~= 1 then
if arg == 'notxml' then
notxml = 'notxml'
elseif arg == 'unbolded' then
unbolded = true
elseif arg == 'tildes are new lines' then
tildes = true
end
end
end
local returntext = p.parse(args[1], notxml)
if tildes == true then
returntext = p.linebreaks(returntext)
end
if unbolded == true then
return returntext
else
return '<b>' .. returntext or '' .. '</b>'
end
end
return p