Flaming: Difference between revisions
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(Doesn't happen consistently. Might just happen when they're finished off by the heat damage/while burning.) |
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|complexity = 1 | |complexity = 1 | ||
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{{name}} is a weapon mod that adds extra damage that does not need to penetrate in order to deal damage. On hit, the struck object's [[temperature]] will also increase by (2 * Tier)d8. | {{name}} is a weapon mod that adds extra damage that does not need to penetrate in order to deal damage. On hit, the struck object's [[temperature]] will also increase by (2 * Tier)d8. Enemies slain with flaming weapons will often be turned to [[Ashes|ash]]. | ||
Adding this to a weapon causes it to become [[EMP sensitive]] and use up 10 charge per melee hit. If applied to a ranged weapon, it will not affect projectiles shot by the weapon. This mod will only work if being used to physically strike something. | Adding this to a weapon causes it to become [[EMP sensitive]] and use up 10 charge per melee hit. If applied to a ranged weapon, it will not affect projectiles shot by the weapon. This mod will only work if being used to physically strike something. | ||
{{Mod Navbox}} | {{Mod Navbox}} |