Freezing: Difference between revisions
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imported>Lemonlich (Created page with "{{Mod |title = |type =Weapon |id = |rarity = |tinkerable =yes |tinkertier =2 |value =1.2 |desc = }}") |
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{{Mod | {{Mod | ||
|title = | |title ={{qud text|&Cfreezing|notxml}} | ||
|type =Weapon | |type =Weapon | ||
|id = | |id =ModFreezing | ||
|rarity = | |rarity =U | ||
|mintier =1 | |||
|tinkerable =yes | |tinkerable =yes | ||
|tinkertier =2 | |tinkertier =2 | ||
|value =1.2 | |value =1.2 | ||
|desc = | |desc =&CFreezing: When powered, this weapon deals ((Tier * 0.8) - (Tier * 1.2)) cold damage on hit. | ||
|notxml=yes | |||
}} | }} | ||
{{name}} is a weapon mod that adds extra damage that does not require to penetrate in order to deal damage. On hit, the struck object's [[temperature]] will also decrease by (Tier)d4. | |||
Adding this to a weapon causes it to become [[EMP]] Sensitive and use up 10 charge per melee hit. If applied to a ranged weapon, this will not affect the projectiles. This mod will only work if being used to physically strike something. |