Armor (AV): Difference between revisions
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start with a base AV score of 0.|[[Ten Things You Should Do When You Start to Play]]}} | start with a base AV score of 0.|[[Ten Things You Should Do When You Start to Play]]}} | ||
AV, or {{AV}}, is calculated by adding together all of the following values. bar. | |||
* The AV value of all of the character's equipped armor and mutations (not counting shields). | |||
* Additional AV from sources such as the [[Calloused]] skill, the [[Density_(cooking_effect)|density]] effect, or any inherent AV based on creature type. | |||
* The AV value of one equipped shield if the attack is determined to be blocked by that shield. | |||
AV value (not including additional AV from [[Block|shield block]]) can also be seen in-game on the sidebar or overlay. | |||
==Items by AV== | ==Items by AV== | ||
Search by body slots to see only gear wearable on that slot! | Search by body slots to see only gear wearable on that slot! |