Lanterned: Difference between revisions

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imported>Teamtotobot
m (Bot: Adding {{Mod Navbox}})
(added query of helmets with their light radius, as of patch)
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{{As Of Patch|2.0.199.1}}
{{Mod
{{Mod
|title      ={{qud text|&ylant&Ye&Wr&Yn&yed|notxml}}
|title      ={{qud text|&ylant&Ye&Wr&Yn&yed|notxml}}
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}}
}}
{{name}} helmets provide a light with radius (Tier of helmet + 1).
{{name}} helmets provide a light with radius (Tier of helmet + 1).
==Light Radius For All Helmets==
{{#cargo_query:table=ItemsTable=IT,GeneralData=GD|join on=IT._pageName=GD._pageName|fields=CONCAT('{{((}}favilink{{!}}', PlainName, '{{))}}')=Item, FLOOR(1 + Tier)= Light Radius|where=GD.ParentObject WITHIN 'BaseHelmet' AND GD._pageNamespace = '0'|order by = Light Radius}}
If the object already has a light source, like [[miner's helmet]], the larger radius will overwrite the smaller one. In this case, the miner's helmet already provides 6 radius light so a lanterned mod will not do anything in this case.
{{Mod Navbox}}
{{Mod Navbox}}