Magnetized: Difference between revisions

Jump to navigation Jump to search
No edit summary
(Clarified what the purpose of this mod is. It' wasn't clear to someone who has not actually used it.)
Line 13: Line 13:
}}
}}
An item can become {{Name}} by applying a {{Favilink|high-powered magnet}} to it. This causes it to be equipped in the Floating Nearby slot instead of whatever slot(s) it would otherwise have been equipped in.
An item can become {{Name}} by applying a {{Favilink|high-powered magnet}} to it. This causes it to be equipped in the Floating Nearby slot instead of whatever slot(s) it would otherwise have been equipped in.
Worth noting is that the item will retain all of its effects, while simply being equipped into this slot instead. Armor will provide AV and DV, and weapons will attack, as if held in an extra hand.


{{Mod Navbox}}
{{Mod Navbox}}